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Scope device files created using the Scope SDK

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spacef
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Post by spacef »

<a name="planetz-file"></a><a href="http://www.planetz.com/Pulsar/files/dev ... .zip"><img src="/forums/images/file_icon.gif" border="0" alt=" File"> File</a><BR> <a name="planetz-tag"></a>Price ($USD): 0<BR> <a name="planetz-tag"></a>Type: Effect<BR> _____________________________________<BR><BR> 3 voice pitch shifter.
Special thanks to Matteo Bosi.
<BR><BR><a name="planetz-fileimage"></a><IMG SRC="http://www.planetz.com/Pulsar/files/dev ... ctaver.jpg" BORDER="0">
bosone
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Post by bosone »

this device permits a very accurate control of the pitch in a very limited rage.

i used this trick:
- load a modular window
- insert a value monitor (from flexor, but i remember there was also another free device) and assign to it CC1
- connect the output to a compressor
- load a "constant bipolar value" and a mixer and mix the constant value and the compressor output
- connect the result to another value monitor and assign to the slider CC2

now move the modwhell and adjust the compressor+offset in order to get in the second value monitor values near the minimum.

if you now assign the pitch control of the spaceF device to CC 2, you are able to fine tune the input signal in a very precise way, using all the excursion of your modwheel.

i used this trick to (try to) put in tune a bad-played flute track!
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alfonso
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Post by alfonso »

For the control of the pitch it could be useful to use the MIDI Transformer device, as you can assign your pitch wheel to any CC#, thus having a real bipolar controller...
hubird

Post by hubird »

hey...thanks Alfonso...:smile:
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