LoopStation1

Patch files for the Scope modular synths

Moderators: valis, garyb

Post Reply
marcuspocus
Posts: 2310
Joined: Sun Mar 25, 2001 4:00 pm
Location: Canada/France

Post by marcuspocus »

<a name="planetz-file"></a><a href="http://www.planetz.com/Pulsar/files/mod ... .dev"><img src="/forums/images/file_icon.gif" border="0" alt=" File"> File</a><BR> <a name="planetz-tag"></a>Type: Effect<BR> <a name="planetz-tag"></a>Pulsar Version: SFP 3.1<BR> <a name="planetz-tag"></a>Requires: Modular 3<BR> _____________________________________<BR><BR> Hey, for those who read my posts lately about a looping delay, i'm trying to make at least something close to what i was asking.

But i have a problem, the sound degrade alot after a while in those delay.

Can some genius mod patcher could have a look at it? And maybe correct the reason why it's degrading?

Thanks alot in advance guys! :smile:
User avatar
kensuguro
Posts: 4434
Joined: Sun Jul 08, 2001 4:00 pm
Location: BPM 60 to somewhere around 150
Contact:

Post by kensuguro »

I asked j9k about this, and he told me something about a lowpass (or something similar in effect) and a couple of decibels loss in the delay modules. This was the mod delay module we were talking about, but I'm guessing it's something similar in the normal delay module as well.
marcuspocus
Posts: 2310
Joined: Sun Mar 25, 2001 4:00 pm
Location: Canada/France

Post by marcuspocus »

Ok, about decibel lost, i added a 12db gain in the feedback loop, that seem to allow for infinite delay.

Lowpass? Maybe the HiDamp button? If i put it too hi, everything freeze!!!

I crash sfp instantly! :eek:

I've put also a limiter in the feedback loop, "in case"... Maybe that degrade signal also?

Thank you Ken for your time :smile:

<font size=-1>[ This Message was edited by: marcuspocus on 2004-06-11 04:08 ]</font>
User avatar
kensuguro
Posts: 4434
Joined: Sun Jul 08, 2001 4:00 pm
Location: BPM 60 to somewhere around 150
Contact:

Post by kensuguro »

ya, some sort of algo in the delay module causes something similar to a lowpass. I think it's hardwired into the delay module and there's not much we can do about it. I don't have the specifics tho, so you'll have to wait up for j9k or someone who knows the inner working of the delay module to give you some feedback.
marcuspocus
Posts: 2310
Joined: Sun Mar 25, 2001 4:00 pm
Location: Canada/France

Post by marcuspocus »

Somebody else for an idea?

:smile:
User avatar
at0m
Posts: 4743
Joined: Sat Jun 30, 2001 4:00 pm
Location: Bubble Metropolis
Contact:

Post by at0m »

Been trying it this way, tho the ramp and times curve don't match. I think the ramp needs to be shaped like lefthand top quadrant of a circle or somthing like that - any maths heads here?

Image
marcuspocus
Posts: 2310
Joined: Sun Mar 25, 2001 4:00 pm
Location: Canada/France

Post by marcuspocus »

Thanks for the effort Atomic.

I'm trying to reproduce your patch here.

I have a hard time understanding the patch itself :smile:

héhé, i'm not the much of a patcher :wink:


<font size=-1>[ This Message was edited by: marcuspocus on 2004-06-11 16:11 ]</font>
Post Reply