Posted: Sat Mar 16, 2002 4:28 am
<a name="planetz-file"></a><a href="http://www.planetz.com/Pulsar/files/mod ... .zip"><img src="/forums/images/file_icon.gif" border="0" alt=" File"> File</a><BR> <a name="planetz-tag"></a>Type: Ambient Construction Kit<BR> <a name="planetz-tag"></a>Pulsar Version: Pulsar 3.x<BR> <a name="planetz-tag"></a>Requires: Modular 2<BR> _____________________________________<BR><BR> Hello everybody and thanks for your click.
Well, here is a Patch you maybe not believe.
The aim was a standalone ambient box,just start it and the ambient will take you to- or into a good atmosphere.
The Patch is splitted in 4 Sections.
Section A is round the Wind: Pink and White Noise goes to Vocal Filters and will be modulated by 8 LFO´s .Always two LFO mixed together to get weird Waves and so we get sweet motions in the Wind.
Additionally we have two sequences.
One 007 OSC and one multiOSC will flow into Combfilters that are controled by 3 ControlSequencer !each .
Section B: Here we can found 4 sequences .
Two Waldorf OSC´s modulated by pitch modifiers and two multi LFO´s each.
The other two OSC in this Section are FM Operators ,filtered by CombFilters that are modulated again by two multi LFO´s each.
Section C: Drums 1-4 !now the Drums. Here we get 4 Drum Osc driven by a MDS8 and the Pattern Sequencer.
Section D: Drums 5-8
Two DrumSynths and two DrumOsc´s will fill up the Sections.
The Patch is in a 8x8 matrix and all the wind, Sequences and Drums are Sub Mixed with 4 MicroMixers. So you can easy turn Section on or off by use of the MicroMixers. Or take only one Drum or sequence or wind and mute the others in their Volume. I think this is the best way to handle all the stuff.
All Sequences are played by Midi Note(monophone). If you press a note all 6 sequences will start, you can edit there appearance by the ADSR´s .
The Wind and Drums play all the time until you mute them.
This Patch is developt on a Pulsar 1 with a SRB Board OS 3.01 Modular2.You will need at least 7 or 8 DSP to load it and you should have the TextModular2 modul.
If you are use Cubase or Logic you will like the 8x8 matrix because you can easy add Effects for the Wind or Compres the Drums.
Section A Wind SEQ1 SEQ2 = out 1+2
Section B SEQ3 SEQ4 SEQ5 SEQ6 = out 3+4
Section C Drums 1-4 = out 5+6
Section D Drums 5-8 = out 7+8
In the preset list you will find 1 ambient splitted in 4 Versions.More I program soon.
Hope you will find this thing useable and you have fun to build your own Ambients or sonic worlds with the Ambitosphere.
Please send me your comments and preset lists!!
<BR><BR><a name="planetz-fileimage"></a><IMG SRC="http://www.planetz.com/Pulsar/files/mod ... sphere.jpg" BORDER="0">
Well, here is a Patch you maybe not believe.
The aim was a standalone ambient box,just start it and the ambient will take you to- or into a good atmosphere.
The Patch is splitted in 4 Sections.
Section A is round the Wind: Pink and White Noise goes to Vocal Filters and will be modulated by 8 LFO´s .Always two LFO mixed together to get weird Waves and so we get sweet motions in the Wind.
Additionally we have two sequences.
One 007 OSC and one multiOSC will flow into Combfilters that are controled by 3 ControlSequencer !each .
Section B: Here we can found 4 sequences .
Two Waldorf OSC´s modulated by pitch modifiers and two multi LFO´s each.
The other two OSC in this Section are FM Operators ,filtered by CombFilters that are modulated again by two multi LFO´s each.
Section C: Drums 1-4 !now the Drums. Here we get 4 Drum Osc driven by a MDS8 and the Pattern Sequencer.
Section D: Drums 5-8
Two DrumSynths and two DrumOsc´s will fill up the Sections.
The Patch is in a 8x8 matrix and all the wind, Sequences and Drums are Sub Mixed with 4 MicroMixers. So you can easy turn Section on or off by use of the MicroMixers. Or take only one Drum or sequence or wind and mute the others in their Volume. I think this is the best way to handle all the stuff.
All Sequences are played by Midi Note(monophone). If you press a note all 6 sequences will start, you can edit there appearance by the ADSR´s .
The Wind and Drums play all the time until you mute them.
This Patch is developt on a Pulsar 1 with a SRB Board OS 3.01 Modular2.You will need at least 7 or 8 DSP to load it and you should have the TextModular2 modul.
If you are use Cubase or Logic you will like the 8x8 matrix because you can easy add Effects for the Wind or Compres the Drums.
Section A Wind SEQ1 SEQ2 = out 1+2
Section B SEQ3 SEQ4 SEQ5 SEQ6 = out 3+4
Section C Drums 1-4 = out 5+6
Section D Drums 5-8 = out 7+8
In the preset list you will find 1 ambient splitted in 4 Versions.More I program soon.
Hope you will find this thing useable and you have fun to build your own Ambients or sonic worlds with the Ambitosphere.
Please send me your comments and preset lists!!
<BR><BR><a name="planetz-fileimage"></a><IMG SRC="http://www.planetz.com/Pulsar/files/mod ... sphere.jpg" BORDER="0">