Any way to save presets in modular 2
Re: Any way to save presets in modular 2
hey i don't have an answer but would just like to say, props on the persistence and what you are learning here! good stuff! i don't think most devs on scope (including us so far) get to that area of what you are exploring now, awesome and keep going!!!
Scope, Android, Web, PC Plugins and Sounds:
http://www.oceanswift.net
Music
https://faxinadu.bandcamp.com/
http://www.oceanswift.net
Music
https://faxinadu.bandcamp.com/
Re: Any way to save presets in modular 2
In this case you're probably better using the IniIntInterface.pep unless there's a need for strings.DragonSF wrote:I'm a little step farther now: I can read/write array elements from/to file, but I haven't find a way to iterate the index in the ArrayIterator. I can do this manually and get the actual data, but I want to use something, which does this for each index (incl. read/write). Any ideas, how to accomplish that?
Or is there a function, which converts arrays to string (CSV) and vice versa?
For string arrays you can use the tabletextfader to edit the strings in a string array via selected index, but off the top of my head I can't think of a way to split a string array to individual string pads like the ArrayIntSplitter does with integer pads.
Re: Any way to save presets in modular 2
Thanks! Regarding 'persistence': does anybody know, how to make a module persistent? I'm getting always complains for modules being non-persistent.faxinadu wrote:hey i don't have an answer but would just like to say, props on the persistence and what you are learning here! good stuff! i don't think most devs on scope (including us so far) get to that area of what you are exploring now, awesome and keep going!!!
Re: Any way to save presets in modular 2
Set Persistent to true (1) in the ModuleLoader PadList to avoid the non-persistent errors
Re: Any way to save presets in modular 2
Got it. Now the main question: how does the ArrayIterator work, i.e. when does the iteration start?
Re: Any way to save presets in modular 2
I found a way to save all array elements to the text-file, but they are not reloaded at load time (even if I click the read-menu).Is it possible, that the MS EG has read-only arrays? Any way to change that?
Re: Any way to save presets in modular 2
Thanks for all the support, but I'm leaving the pep approach path. There is no documentation for it, more guessing than having a clear picture and strange behavior.
My new approach is ScopeFX (with Juse) and I'm quite happy: there are some docs, I can debug with VC and write my own code (and it's seem to be working). Thanks to Will, who showed methis way.
My new approach is ScopeFX (with Juse) and I'm quite happy: there are some docs, I can debug with VC and write my own code (and it's seem to be working). Thanks to Will, who showed methis way.
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Re: Any way to save presets in modular 2
Sorry to revive an old thread. ScopeFX with Juce? Could you show me this "way"? THANKS!
Cheers
Søren
Cheers
Søren