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Solaris LFO depth?

Posted: Tue Sep 04, 2007 7:36 pm
by synthetic88
The mod > vibrato LFO > pitch depth in Solaris seems fixed. Is there a way to change this? The default is full-on, which sounds pretty bad unless you're a spaceman or something. I have to be careful to just slightly open it up.

Posted: Tue Sep 04, 2007 8:38 pm
by hubird
J.B. likes it if you direct (any) questions to him personaly :-)

Posted: Wed Sep 05, 2007 12:26 am
by astroman
you probably refer to the section dealing with the modwheel
the modulation deepth is adjusted individually at the various destinations

cheers, Tom

Posted: Wed Sep 05, 2007 10:15 am
by johnbowen
I think he means the full range of the Mod Wheel is in effect for the Vibrato LFO (which it is).

What you want is a way to reduce the range of your Mod Wheel signal. I will look into it for the next release, but for now, see if you can reduce the range (or change the taper) of your controller's Mod Wheel. I am guessing you want a very small amount of vibrato until the wheel is moved up at least to 40-50%?
I can put in a circuit that limits the full range of the wheel in this spot - I'll see what I can do.

regards,
John B.

Posted: Wed Sep 05, 2007 11:47 am
by hubird
I always liked the optional limitation of modulation ranges, to support this point :-)
The old Peavy 1600 midi controller has it, the kurzweil K2500 could do (it at the receiving part then), but my Korg microKontrol can't, which I concider as it's main shortage.

Posted: Wed Sep 05, 2007 2:48 pm
by dawman
SpaceF's CC5, and CC8.

I glad you broke into the vault finally for Solaris, I know you will like it !!

I bet it's killing your Type I / 6 DSPer card 'eh?

Posted: Wed Sep 05, 2007 2:57 pm
by synthetic88
Yeah, for now it's a very nice monosynth. :)

Most of my other synths have a mod depth setting. I don't ever want to reach full modulation, it should only ever reach (for example) 20% of what it's doing now. The range of the mod wheel would scale this amount. Thanks.

Posted: Wed Sep 05, 2007 3:10 pm
by johnbowen
The problem is you want to have full Mod Wheel range for general modulation purposes, such as sweeping the filter cutoff, but for vibrato, it's a very personalised thing, and usually you don't need much. Earlier versions of all my synths had the Mod Wheel value cut back for this reason, but as I started to expand functions, including the Mod Wheel in the Mod Source List in Solaris, for example, I decided to allow full range values, which has the downside of the experience you are having with it.

there's a module in the Scope DP library called Controller Modifier, and I will insert this into the Vibrato LFO circuit to allow more precise control over the Mod Wheel range and response. (Ideally, I'd have a set of these Modifiers - one for Vibrato use, the other for general Mod Source List use for the Mod Wheel, but I have to find room to put this all in for the UI. we will see...)

cheers,
john b.

Posted: Wed Sep 05, 2007 4:01 pm
by dawman
Great news JB,
When Jeff starts messing with the WAV Oscillators the importance of the full modulation will be appreciated.

I look forward to any tweaks for Solaris,.....5.1?

My real dreamboat will be my Christmas present of Solaris in hardware form. I already have a custom ATA case, and the stand was purchased at the '95 NAMM show, but never used. It was a spare Standtastic 105KS. He shall be named JB Jr., and will be stroked and pampered for eternity.

Strength And Honor,

Posted: Wed Sep 05, 2007 6:25 pm
by hubird
:-D
thanks for the explanation John, really appreciated :-)
To add a detail, not only some controllers seldom need so much depth, it also is sometimes very convenient to have max and/or min values for a controller, mostly even.

At 'low' extreme values (closer to the mid) it's nice to have the full range of a fader for slow or minimal changes.
Ideal for recording modulation without the need to edit the sequencer modulation parts, which is a pain in the a*s sometimes :-)
So the best controll gives a hardware fader or pot which uses it's full length/turn range for the limited modulation range.
But it's great to have min/max controll already at the receiving (software) side at least.

If all hardware controllers would have that possibility (somehow like a Midi implementation thing i.e.) you wouldn't have to make thoughts about it.
Alas, regarding the (relatively) popular microKontrol this is not always the case.

Hope you'll get sorted it out :-)

cheers.

Posted: Thu Sep 06, 2007 12:57 am
by Ben Walker
Slightly OT:

My Roland JD-800 had a nice feature - you could set the max pitch bend amount for bend up and down seperately. So you could set it so that (for example) bending a note fully down would give you a tone's difference wheras bending the note fully up would give you the full octave. Very handy for solos and bass parts.

I don't know if other keyboards have this, but it's something I've often missed in soft synths.

Ben

Posted: Thu Sep 06, 2007 1:13 am
by spacef
Ben Walker wrote:Slightly OT:

My Roland JD-800 had a nice feature - you could set the max pitch bend amount for bend up and down seperately. So you could set it so that (for example) bending a note fully down would give you a tone's difference wheras bending the note fully up would give you the full octave. Very handy for solos and bass parts.

I don't know if other keyboards have this, but it's something I've often missed in soft synths.

Ben
yamahas... all dx had an even more advanced feature: when you played a Chord, you could set the pîtch bend of the lower note and theupper note at different amounts. Meaning that with the picth bend, you could "morph" from a chord to another .