Solaris LFO depth?
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- Posts: 134
- Joined: Fri Apr 06, 2007 9:48 am
Solaris LFO depth?
The mod > vibrato LFO > pitch depth in Solaris seems fixed. Is there a way to change this? The default is full-on, which sounds pretty bad unless you're a spaceman or something. I have to be careful to just slightly open it up.
I think he means the full range of the Mod Wheel is in effect for the Vibrato LFO (which it is).
What you want is a way to reduce the range of your Mod Wheel signal. I will look into it for the next release, but for now, see if you can reduce the range (or change the taper) of your controller's Mod Wheel. I am guessing you want a very small amount of vibrato until the wheel is moved up at least to 40-50%?
I can put in a circuit that limits the full range of the wheel in this spot - I'll see what I can do.
regards,
John B.
What you want is a way to reduce the range of your Mod Wheel signal. I will look into it for the next release, but for now, see if you can reduce the range (or change the taper) of your controller's Mod Wheel. I am guessing you want a very small amount of vibrato until the wheel is moved up at least to 40-50%?
I can put in a circuit that limits the full range of the wheel in this spot - I'll see what I can do.
regards,
John B.
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- Posts: 134
- Joined: Fri Apr 06, 2007 9:48 am
The problem is you want to have full Mod Wheel range for general modulation purposes, such as sweeping the filter cutoff, but for vibrato, it's a very personalised thing, and usually you don't need much. Earlier versions of all my synths had the Mod Wheel value cut back for this reason, but as I started to expand functions, including the Mod Wheel in the Mod Source List in Solaris, for example, I decided to allow full range values, which has the downside of the experience you are having with it.
there's a module in the Scope DP library called Controller Modifier, and I will insert this into the Vibrato LFO circuit to allow more precise control over the Mod Wheel range and response. (Ideally, I'd have a set of these Modifiers - one for Vibrato use, the other for general Mod Source List use for the Mod Wheel, but I have to find room to put this all in for the UI. we will see...)
cheers,
john b.
there's a module in the Scope DP library called Controller Modifier, and I will insert this into the Vibrato LFO circuit to allow more precise control over the Mod Wheel range and response. (Ideally, I'd have a set of these Modifiers - one for Vibrato use, the other for general Mod Source List use for the Mod Wheel, but I have to find room to put this all in for the UI. we will see...)
cheers,
john b.
Great news JB,
When Jeff starts messing with the WAV Oscillators the importance of the full modulation will be appreciated.
I look forward to any tweaks for Solaris,.....5.1?
My real dreamboat will be my Christmas present of Solaris in hardware form. I already have a custom ATA case, and the stand was purchased at the '95 NAMM show, but never used. It was a spare Standtastic 105KS. He shall be named JB Jr., and will be stroked and pampered for eternity.
Strength And Honor,
When Jeff starts messing with the WAV Oscillators the importance of the full modulation will be appreciated.
I look forward to any tweaks for Solaris,.....5.1?
My real dreamboat will be my Christmas present of Solaris in hardware form. I already have a custom ATA case, and the stand was purchased at the '95 NAMM show, but never used. It was a spare Standtastic 105KS. He shall be named JB Jr., and will be stroked and pampered for eternity.
Strength And Honor,

thanks for the explanation John, really appreciated

To add a detail, not only some controllers seldom need so much depth, it also is sometimes very convenient to have max and/or min values for a controller, mostly even.
At 'low' extreme values (closer to the mid) it's nice to have the full range of a fader for slow or minimal changes.
Ideal for recording modulation without the need to edit the sequencer modulation parts, which is a pain in the a*s sometimes

So the best controll gives a hardware fader or pot which uses it's full length/turn range for the limited modulation range.
But it's great to have min/max controll already at the receiving (software) side at least.
If all hardware controllers would have that possibility (somehow like a Midi implementation thing i.e.) you wouldn't have to make thoughts about it.
Alas, regarding the (relatively) popular microKontrol this is not always the case.
Hope you'll get sorted it out

cheers.
- Ben Walker
- Posts: 824
- Joined: Mon Apr 23, 2001 4:00 pm
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Slightly OT:
My Roland JD-800 had a nice feature - you could set the max pitch bend amount for bend up and down seperately. So you could set it so that (for example) bending a note fully down would give you a tone's difference wheras bending the note fully up would give you the full octave. Very handy for solos and bass parts.
I don't know if other keyboards have this, but it's something I've often missed in soft synths.
Ben
My Roland JD-800 had a nice feature - you could set the max pitch bend amount for bend up and down seperately. So you could set it so that (for example) bending a note fully down would give you a tone's difference wheras bending the note fully up would give you the full octave. Very handy for solos and bass parts.
I don't know if other keyboards have this, but it's something I've often missed in soft synths.
Ben
yamahas... all dx had an even more advanced feature: when you played a Chord, you could set the pîtch bend of the lower note and theupper note at different amounts. Meaning that with the picth bend, you could "morph" from a chord to another .Ben Walker wrote:Slightly OT:
My Roland JD-800 had a nice feature - you could set the max pitch bend amount for bend up and down seperately. So you could set it so that (for example) bending a note fully down would give you a tone's difference wheras bending the note fully up would give you the full octave. Very handy for solos and bass parts.
I don't know if other keyboards have this, but it's something I've often missed in soft synths.
Ben