a bug with Hyper Gate Seq?

Anything about the Scope modular synths

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ds-sound
Posts: 90
Joined: Mon Feb 25, 2002 4:00 pm
Location: Blend Studios
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a bug with Hyper Gate Seq?

Post by ds-sound »

I'm building a drum machine with ModularIII.
The kick is a synced sin osc, triggered by Flexor's Hyper Gate Seq.
I'm changing the gate signal to sync signal using Gate2Sync.
The Volume envelope is Hyper ADSR Smooth.

For some reason, if I trigger the osc with Hyper Gate Seq, there's a loud 'pakk' sound at the beginning of the sine wave.
If the Gate signal is sent Via Midi, everything is fine.

I have no explanation for this.
Is there a bug with Hyper Gate, or am I missing something...?

Thanks!
Blend Studios | www.BlendStudios.co.il
ds-sound
Posts: 90
Joined: Mon Feb 25, 2002 4:00 pm
Location: Blend Studios
Contact:

Post by ds-sound »

ok, another piece of the puzzle:

it's as if the envelope is faster than the sync!
it takes something like 10-15 samples after the envelope is 'open' before the sync begins.

the 'pakk' is the result of the partial random phase of the sine before it's actually synced.

is this clue helpful in any way?
Blend Studios | www.BlendStudios.co.il
djmicron
Posts: 1181
Joined: Wed Jul 23, 2003 4:00 pm
Location: Milano

Post by djmicron »

could you share the patch to be analyzed ?
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