Python vs Six String

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moosethree
Posts: 55
Joined: Tue Apr 19, 2005 4:00 pm

Post by moosethree »

I am looking for some physical modeling resources....and have read about Python's ability to do plucked strings....does it do it better than six string? or are they complementary....or are both of them a bust?
decimator
Posts: 526
Joined: Sun May 26, 2002 4:00 pm

Post by decimator »

If you're looking more for PM strings better get Six Strings ...
Python Pro can do some strings and bells ( FM based ) but it's more prone to produce some awesome nasty industrial soundscapes and alien sounds ... well I just LOVE it ! :grin:
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astroman
Posts: 8455
Joined: Fri Feb 08, 2002 4:00 pm
Location: Germany

Post by astroman »

right, the Six-String is about true physical modelling of strings. Obviously with an elaborated (proprietary) algorithm.

The Python isn't about accurate physics in the first place, but more about modelling the 'strategy' of an instrument with a triggering and a resonating part in a wider context.
The FM sources are used as the triggers send through a complex network to do the resonating sound sculpturing.

Since feedback is an important part here, that may indeed often end in almost chaotic scenes if the stuff runs out of control - for example if one just tries to explore the knobs by trial and error... :grin:

But it's in no way limited or specially focussed on destructive sounds - compare it with a high powered car, that runs marvellous with an experienced driver in control, but turns out to be a deadly toy for the novice.

At least Python is one of the most unique approaches in synth design and deserves a serious look - at the info pages or the manual, othewise it's fairly easy to get lost immediately.
It's definetely not the usual ADSR filter/amp thing - and no DX7 either :wink:

cheers, Tom

<font size=-1>[ This Message was edited by: astroman on 2005-05-05 10:08 ]</font>
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