This file has expired and is no longer available here. The owner of the topic can re-upload the file, or post a link to an off-site file. <BR><BR><a name="planetz-tag"></a>Genre: Trance<BR> <a name="planetz-tag"></a>Uses: Pulsar Effects,Pulsar Mixers,Pulsar Synths<BR> Ken<BR> _____________________________________<BR><BR> trancey 4x4. Lots of decimating, but tried to keep things sounding "pretty" instead of "gritty".
The kick drum and the beats in general has a strange sound that's like a mix between trance and retro 8 beat. It's a subtle nuance, and it sort of got the sound on its own. (not on purpose)
Hope you enjoy. Tell me if the trebles are too crispy. They are on the crispy side I think.
You guessed it, uses intheass kicks, and chopp snares. Synth is all hummel bluesynth, the rest is from sampletank2.
4x4 SUV on the floor
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very tasty.
how do you achieve so much punch and width?
also i feel that it does not get to repetitive, it sounds fine, maybe it seems that way when the track is being analised but say in a club of doing something while the track is on or not in analize mode it Rocks..
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<font size=-1>[ This Message was edited by: Liquid EDGE on 2004-11-03 11:24 ]</font>
how do you achieve so much punch and width?
also i feel that it does not get to repetitive, it sounds fine, maybe it seems that way when the track is being analised but say in a club of doing something while the track is on or not in analize mode it Rocks..
_________________
Keep Rollin'
http://www.mutationrecords.co.uk
<font size=-1>[ This Message was edited by: Liquid EDGE on 2004-11-03 11:24 ]</font>
- kensuguro
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punch, in this particular case is all from carefull tuning of the bass drums and snares I think. No compression on either tracks. It was hard to tune the initial "snap" on the kicks so it sounded really punchy, but not quite snappy. Well worth it I think. Also, now that I think of it, I think the mix can get even more punchier if you do the sidechain compressor thing at the end and use the kicks as sidechain.
Width probably has to do with the stereo enhancer on the master mix, plus the contrast of non-reverb and reverb parts. As you noticed, the reverb-ish parts are just drenched in reverb.
I also use my usual "overdrive rather than compress" method on the final mix to retain maximum percieved dynamics while keeping the actual peaks down. I think this also helps in bringing out the width a bit more.
Hope this helps.
Width probably has to do with the stereo enhancer on the master mix, plus the contrast of non-reverb and reverb parts. As you noticed, the reverb-ish parts are just drenched in reverb.
I also use my usual "overdrive rather than compress" method on the final mix to retain maximum percieved dynamics while keeping the actual peaks down. I think this also helps in bringing out the width a bit more.
Hope this helps.