Agree; but today, with systems like SFP, "making music" is not what it was 20 years ago. Today, making music is also recording and processing audio files, and some engineering tasks. Understanding what it takes from a practical point of view doesn't hurt. More: it's the condition for versatility. There is also the possibility of being a pure musician with no needed audio engineering skills by playing violin or acoustical piano, or whatever.On 2004-09-28 22:33, astroman wrote:
(...)
In that sense: make music - if it sounds right, then it is right
my 2 cents, Tom
If using a specific kind of distortion is wanted in a musical piece (distorted kicks, bitcrushed synths, aliased synths), it doesn't mean that the final mix of the musical piece has to be distorted or aliased, unless it is the composer's specific desire for the considered musical piece.
Considering the great work Creamware has done on their most recent synths, it really breaks my heart to deteriorate these sounds in an nondesired way. If it is wanted, why not, knowing that it is adding a digital PCM character to the intended analogue character of these synths, more or less. It can be used in a creative way.
Sure, music customers and radio listeners aren't always audiophiles, and the listening systems have generally many weaknesses. But a well recorded/mixed/masterized production will sound better than a poor recorded/mixed/masterized production on any systems, will it be an audiophile one or not.
So, "if it sounds right, it is right", sure. To have some knowledge for being able to properly record and process and not deteriorate by inadvertancy that musical sound which "sounds right" doesn't hurt.