i'm waiting for sonar2 (i recently found it used on ebay).
the big question: using ASIO and a P3 866 with 384 MB ram, what latency will i be able to use without clicks and pops??
just to put my heart in peace and know if i have to buy also a new PC...
what latency can i expect form sonar 2.2 and P3 866?
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- Posts: 2310
- Joined: Sun Mar 25, 2001 4:00 pm
- Location: Canada/France
are you joking or is it real??? 
for me it would be a dream!
my main soundcard is the luna2 (for ULLI) then i havea pulsar1+pulsar SRB (11 dsp).
i don't think i will use a lot of VSTi/DXi, but some of them yes... it's the main reason i wanted to go for sonar2.
but only free VSTi, not the latest and CPU hungry ones...

for me it would be a dream!
my main soundcard is the luna2 (for ULLI) then i havea pulsar1+pulsar SRB (11 dsp).
i don't think i will use a lot of VSTi/DXi, but some of them yes... it's the main reason i wanted to go for sonar2.
but only free VSTi, not the latest and CPU hungry ones...
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- Posts: 2310
- Joined: Sun Mar 25, 2001 4:00 pm
- Location: Canada/France
No joke ! 
Well, my setup work at 3ms from day one on XP, in fruity, cubase, logic or sonar.
These days i'm exploring sonar3 demo, to replace logic eventually, but i like logic alot, no other seq convinced me so far.
I had a bit of trouble with sonar, it doesn't support the flt drivers, but 24bits is ok, and i had to limit a bit the asio channels count in sfp... Or else i would have audio engine stop in sonar when activating a send for exemple.

Well, my setup work at 3ms from day one on XP, in fruity, cubase, logic or sonar.
These days i'm exploring sonar3 demo, to replace logic eventually, but i like logic alot, no other seq convinced me so far.

I had a bit of trouble with sonar, it doesn't support the flt drivers, but 24bits is ok, and i had to limit a bit the asio channels count in sfp... Or else i would have audio engine stop in sonar when activating a send for exemple.