<a name="planetz-file"></a><a href="http://www.planetz.com/Pulsar/files/modular/Azz Hatz.zip"><img src="/forums/images/file_icon.gif" border="0" alt=" File"> File</a><BR> <a name="planetz-tag"></a>Type: Percussive Machine<BR> <a name="planetz-tag"></a>Pulsar Version: Modular 2<BR> _____________________________________<BR><BR> send any midi note and get clocked hats &/or percussion efx.
play with mod wheel to get rolls to arise.
(i have also put contr.#2 to resonance control knob)
patterns are built with three clocked lfo's and HH source.
infinite grooves possible with subtle mixing of lfo signals.
enjoy, alfonso d'amora
<font size=-1>[ This Message was edited by: alfonso on 2001-08-06 16:58 ]</font>
AzzHatz
hello,
i found how to achieve a big timing improovement when starting playback on those modulars that contain freq. divider module to control lfo's like in "Azz Hats" patch.
simply drag a clock divider in the patch and feed it with clock, connect its start/stop input to a gate-or output and connect its clock output to the gate (retrigger)input of the lfo, instead of retriggering the lfo directly from the mvc gate out.
it works really well! no more pain with cubase stop and start.
cheers, alfonso
<font size=-1>[ This Message was edited by: alfonso on 2001-10-21 14:16 ]</font>
i found how to achieve a big timing improovement when starting playback on those modulars that contain freq. divider module to control lfo's like in "Azz Hats" patch.
simply drag a clock divider in the patch and feed it with clock, connect its start/stop input to a gate-or output and connect its clock output to the gate (retrigger)input of the lfo, instead of retriggering the lfo directly from the mvc gate out.
it works really well! no more pain with cubase stop and start.
cheers, alfonso
<font size=-1>[ This Message was edited by: alfonso on 2001-10-21 14:16 ]</font>