Morph tip with reaktor

Tips and advice for getting the most from Scope. No questions here please.

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fra77x
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Joined: Tue Apr 17, 2001 4:00 pm

Post by fra77x »

I found a nice way to make my scope synths to morph 2 patches. I use a reaktor (native instruments) instrument, assign the same midi controllers to my scope synth and to the reactor intrument and then i "program" my patch from reaktor. The only bad thing is that the morph resolution is only 127 steps...
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ChrisWerner
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Post by ChrisWerner »

Clever idea, thank you.

Do you use the Reaktor snapshot morphing function for this?
fra77x
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Post by fra77x »

Yes.
fra77x
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Post by fra77x »

You can even use the randomize button in reactor so to be able to have different values (something like the mutator that Clavia has just released for their G2 engines)
H-Rave
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Post by H-Rave »

Oh Yeah,and I've got to get one of those,Too cool!
Kymeia
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Post by Kymeia »

Do you have to make your own ensembles then with the same structure as the Scope synth like say a Reaktor Minimax?
fra77x
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Post by fra77x »

I have made just a "fake" reaktor patch. No sound just knobs with midi controller assignement.

But i created a 3 state morph structure in modular which is very nice. (both midi, and audio). I implemented a randomize function as well. (for each state). (But i prefer morphing in audio frequencies cause the sound is extreme smooth)

<font size=-1>[ This Message was edited by: fra77x on 2006-02-13 00:45 ]</font>
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