This file has expired and is no longer available here. The owner of the topic can re-upload the file, or post a link to an off-site file. <BR><BR><a name="planetz-tag"></a>Genre: Psychadelic<BR> <a name="planetz-tag"></a>Uses: Pulsar Effects,Pulsar Mixers<BR> Ken<BR> _____________________________________<BR><BR> Heya, if there's one thing studying electroacoustic music in an academic environment did to me, is to make me feel like I needed to make something that sounded "experimental".. Well, there's nothing really experimental about this piece, just that I used granular, and a bunch of my older pieces.. and pretty much mangled the heck out of them using.. well, just a bunch of delays and bit quantizers. (CW effects)
It's not conventional.. and it has that "experimental"-esque sound to it. I don't really feel it's too musical. The spectral balance and production is okay... I would prefer more funk personally. But well, it's my first really experimental piece nonetheless. I think it's got a certain mixing style that's consistent with all usual stuff. It also does a bunch of stuttering, which I think many of you know that I like. Most of which I manually cut and pasted.
Comments more than welcome.
wanna be experimental
- kensuguro
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well, I guess I need to keep trying. But I think I'll get it some day. From the academic electracoustic music that I'v heard, it's very formalized, and it has a distinct sound that is kind of consistent. They say it's experimental, and is supposed to transcend all, but in the end it's just another style of music I think. You have breakbeats, jazz bigbands, and then experimental electroacoustic.
This piece sure doesn't have heart and soul. You can tell it's pretty much a mechanical practice, like doing etudes on an instrument. And plus I don't really have a feel for this style of music. It's just that I need to be able to make stuff that sounds authentic enough, so I can get it played at the conferences. (so I can become more academically credible) I know this is all just crap, but you gotta play by the rules, so to speak.
This piece sure doesn't have heart and soul. You can tell it's pretty much a mechanical practice, like doing etudes on an instrument. And plus I don't really have a feel for this style of music. It's just that I need to be able to make stuff that sounds authentic enough, so I can get it played at the conferences. (so I can become more academically credible) I know this is all just crap, but you gotta play by the rules, so to speak.
Hey Ken,
I thought your piece was really good. I think to get a more authentic electroacoustic sound I would remove the hip-hop vocal sample and maybe less drum samples. But just as a piece of experimental music I enjoyed it. Just out of curiosity what equipment or software are you using for your other electroacoustic studies? Do you use CSound? if so maybe we could compare notes some time.
Keep up the good work and good luck on joining the electroacoustic conferences.
Vishnu
I thought your piece was really good. I think to get a more authentic electroacoustic sound I would remove the hip-hop vocal sample and maybe less drum samples. But just as a piece of experimental music I enjoyed it. Just out of curiosity what equipment or software are you using for your other electroacoustic studies? Do you use CSound? if so maybe we could compare notes some time.
Keep up the good work and good luck on joining the electroacoustic conferences.
Vishnu
- kensuguro
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I use max/msp.. no csound for me, I tried cmix, and that was over the limit in terms of complexity for me.
But sometimes I think it's much better doing C style coding because "for" type loops are hard to implement in max/msp. Or atleast not in a stylish manner. Max/msp tries to stay away from loops so that it can keep its realtime nature. I can understand, but that can be troublesome when implementing logic processing, going through lists and all.
<font size=-1>[ This Message was edited by: kensuguro on 2005-03-06 02:27 ]</font>
But sometimes I think it's much better doing C style coding because "for" type loops are hard to implement in max/msp. Or atleast not in a stylish manner. Max/msp tries to stay away from loops so that it can keep its realtime nature. I can understand, but that can be troublesome when implementing logic processing, going through lists and all.
<font size=-1>[ This Message was edited by: kensuguro on 2005-03-06 02:27 ]</font>
- AudioIrony
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I enjoyed the idea and loved the glitched-out stuff.
For my own taste and for what it's worth - I would have gone with dirtier drum tracks. Some of the sounds had a certain "casio" appeal which made it worth while in my books. At times it sounded like said Casio was being beaten with a hammer and dunked under water.
Splendid
For my own taste and for what it's worth - I would have gone with dirtier drum tracks. Some of the sounds had a certain "casio" appeal which made it worth while in my books. At times it sounded like said Casio was being beaten with a hammer and dunked under water.
Splendid
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And Charlie said: "I'm cool with that" and set fire to a posh hammer to make it official
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And Charlie said: "I'm cool with that" and set fire to a posh hammer to make it official
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- Gordon Gekko
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