LiquidEDGE Xite tips. How to avoid annoying stuff!

The Sonic Core XITE hardware platform for Scope

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JoPo
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Re: LiquidEDGE Xite tips. How to avoid annoying stuff!

Post by JoPo »

Sure ! You'll obtain the same result !

Mehdi, je ne savais pas que tu étais propriétaire d'une Xite-1 ! J'espère que tu reviendras dans le coin plus souvent.... :) C'est bien dommage qu'on ne te croise plus trop... Et pas mal de nouveaux utilisateurs de Scope aimeraient avoir la fameuse BBII !

I must add also the bad adventure that just happend to me...
Like I explained here, I had also a project that was impossible to open. After all tests my knowledge allows me to do (and of course the tip here too), the project was still impossible to open. I tried to open my project template and it was impossible too ! So I started to believe my Xite-1 hardware has a problem..! Argh ! :o
Then, on a completly empty project, I tried to launch an STM4896 and it crashed Scope (after a looong time= 1 or 2 mn) before it's loaded. But I could launch 6 or 7 (I didn't tried more) STM2448 ! And any other Scope devices !
All those tests took around 5 hours ! I was sick at heart and started to plan to send the Xite-1 unit in Germany.... Horrible ! First time in 18 or 19 years of Creamware / S|C use with a hardware issue ! But if it was a hardware issue, why would I be able to load any other Scope devices ?
Then, I remembered that I had some issue with my old STM4896 preset file. So, I decided to delete it. Then the STM4896 loaded perfectly !! :o :roll: :) :D

This is incredible ! I didn't hear or read any issue like that one ; or I don't remember. That's why I wanted to give this info : make that test before to send your hardware in Germany ! :P
Apparently, this happend also to other people... See Ronnie reply down page here : http://forums.scopeusers.com/viewtopic.php?f=36&t=34730
> > > > > > > > > > > > --- Musica --> here ! ---< < < < < < < < < < < <

Liquid EDGE
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Re: LiquidEDGE Xite tips. How to avoid annoying stuff!

Post by Liquid EDGE »

I'm on cubase 5 now. Points 1 & 2 for cubase are no longer an issue!

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Re: LiquidEDGE Xite tips. How to avoid annoying stuff!

Post by Liquid EDGE »

Since initial release of Scope 7 SB404. (Step sequencer part of the synth now fully functional)
Last edited by Liquid EDGE on Mon Feb 17, 2020 2:23 am, edited 2 times in total.

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Re: LiquidEDGE Xite tips. How to avoid annoying stuff!

Post by Liquid EDGE »

Since scope v7 (initial release) the sts samplers would not load for me! (I still use win XP 32bit sp3 OS)

For STS samplers to work on v7 (on win xp 32bit sp3 OS, as the samplers probably work fine on win7 to 10 32bit OS)

Do this.........

For Scope v7 initial release pull over these files from Scope v5.1 and overwrite the v7 ones.
From and to folder SCOPE XITE/App/Dsp
s3kimix.dsp
s4kimix.dsp
From and to folder SCOPE XITE/App/Sys
KGPar2.sys
KGPar3.sys
TStretch.sys

Thanks to RA for working it out.

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valis
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Re: LiquidEDGE Xite tips. How to avoid annoying stuff!

Post by valis »

Should I move this to the Xite forum and sticky?

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Re: LiquidEDGE Xite tips. How to avoid annoying stuff!

Post by Liquid EDGE »

Yeah I was wondering where it should go.
It’s xite specific really. Though they are tips etc.

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valis
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Re: LiquidEDGE Xite tips. How to avoid annoying stuff!

Post by valis »

No that was perfect, and if this solution works for non-Xite too it should be put in one of the threads where faxinadu was testing imo.

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Re: LiquidEDGE Xite tips. How to avoid annoying stuff!

Post by Liquid EDGE »

For fully working sequencers on Xite. Add cwm stuff and spacef new stuff such as kron!

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Re: LiquidEDGE Xite tips. How to avoid annoying stuff!

Post by Liquid EDGE »

Here’s some extra info about DSP usage to add to the list. (In my studio I created DSP2 sub folders to Chuck in all the things that need to be assigned or have been or just won’t work because of the sequencer atom issue that would need DSP2(older shark chip)

9.DSP Usage...
In general, DSPs 7-10 have the most inter-DSP connections, and provide the best place for mixer's to live (STM2448x go here) with the other DSPs intended for synths/FX on channels as such:
7 : 11, 15
8 : 12, 16
9 : 13, 17
10: 14, 18
Dsp assignments are not always loaded in the same order, unless you use the manual dsp assignment dialogue on each module/device before you save the project.
10.DSP2 folders are for patches/modules/devices that either need to be assigned to DSP2, are using DSP2 to work! Or have a sequencer element that your not going to get to work (such as Solaris)..

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