Posted: Fri Oct 18, 2002 10:08 pm
What does the DSP Meter mean? Especially the numeric figures below (Sync & Async).
I know when it's full, there's no ignoring that (the popup that is).
However, in an attempt to figure out how to build the lightest, most modularized window I can I was playing around with things and watching my dsp go hither & tither. So, in an effort to understand what I was seeing better, I started checking out the dsp hit that diff. Devices give, and documenting it for future reference.
As an example, I made a project with all my default hardware & software i/o included (asio2 24bit), and wrote down the results. I then proceeded to add 4 Dynamicmixers and connected everything up as I normally would sans effects and additional devices (4 channels/PhaseComp enabled) and wrote down the result from that. Removed the Dynamicmixers and replaced them with Micromixers (again 4 channels, PhaseComp enabled). Below is a table of my results (3 sets of tests).
# Base Dyna Micro
1 71/0 71/0 887/0
2 342/0 1114/7 633/2
3 129/0 892/2 903/0
4 71/0 71/0 71/0
---------------------------------
Total 613/0 2148/9 2494/2 (Sync/ASync)
# Base Dyna Micro
1 71/0 71/0 500/0
2 342/0 1146/6 1022/4
3 129/0 1005/3 903/1
4 71/0 71/0 71/0
---------------------------------
Total 613/0 2293/9 2496/5 (Sync/ASync)
# Base Dyna Micro
1 71/0 363/0 500/0
2 342/0 893/2 1023/4
3 129/0 1005/4 903/1
4 71/0 71/0 71/0
---------------------------------
Total 613/0 2332/6 2497/5 (Sync/ASync)
I know that DynamicMixer is dynamic according to what's connected to the mixer, but it's awfully dynamic here even when the same loading order is used for the same connections. Still, in all 3 cases it uses less dsp than Micromixer. I'm more curious what the Sync & Asynch values mean though, so as I continue to evaluate devices I know what I'm seeing.
I know when it's full, there's no ignoring that (the popup that is).
However, in an attempt to figure out how to build the lightest, most modularized window I can I was playing around with things and watching my dsp go hither & tither. So, in an effort to understand what I was seeing better, I started checking out the dsp hit that diff. Devices give, and documenting it for future reference.
As an example, I made a project with all my default hardware & software i/o included (asio2 24bit), and wrote down the results. I then proceeded to add 4 Dynamicmixers and connected everything up as I normally would sans effects and additional devices (4 channels/PhaseComp enabled) and wrote down the result from that. Removed the Dynamicmixers and replaced them with Micromixers (again 4 channels, PhaseComp enabled). Below is a table of my results (3 sets of tests).
# Base Dyna Micro
1 71/0 71/0 887/0
2 342/0 1114/7 633/2
3 129/0 892/2 903/0
4 71/0 71/0 71/0
---------------------------------
Total 613/0 2148/9 2494/2 (Sync/ASync)
# Base Dyna Micro
1 71/0 71/0 500/0
2 342/0 1146/6 1022/4
3 129/0 1005/3 903/1
4 71/0 71/0 71/0
---------------------------------
Total 613/0 2293/9 2496/5 (Sync/ASync)
# Base Dyna Micro
1 71/0 363/0 500/0
2 342/0 893/2 1023/4
3 129/0 1005/4 903/1
4 71/0 71/0 71/0
---------------------------------
Total 613/0 2332/6 2497/5 (Sync/ASync)
I know that DynamicMixer is dynamic according to what's connected to the mixer, but it's awfully dynamic here even when the same loading order is used for the same connections. Still, in all 3 cases it uses less dsp than Micromixer. I'm more curious what the Sync & Asynch values mean though, so as I continue to evaluate devices I know what I'm seeing.