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Posted: Wed Aug 28, 2002 9:36 pm
by at0m
Fruityloops has been doing Beepmap for a while, a samplertrack which extracts it's sound from a bitmap.

http://www.webcenter.ru/~vsoft/SndWarp.htm
They even have a program that does bitmap morphing -haven't tried to morph 2 bitmaps yet, but sure sounds interesting. I played around with it, and it makes very organic sounds. They start to make some sense to me when I modulate them again.

Today I found another one, originally created for blind people to hear what they see. It does webpages, different image types,... realtime, and at any samplerate. It can loop thru different files which are loaded at once. You can find it here: http://www.seeingwithsound.com/voice.htm

Dunno how I get or manipulate these sounds, I have not found obvious correlation between the image and the sound :o) But I do know it sometimes is fun to play with. It can make the most amazing sounds.

Enjoy.

Posted: Wed Aug 28, 2002 10:53 pm
by algorhythm
yes, soundwarper is cool - it is better when you do wav > image > process > wav.

I like coagula a lot as well. it has it's own "sound"
http://www.sonicspot.com/coagula/coagula.html

actually, the ambient track I posted here recently is 5 samples I made in coagula, stretched/shifted/processed different ways. nothing else as sound source. but then processed/mixed extra in pulsar. :smile:

<font size=-1>[ This Message was edited by: algorhythm on 2002-08-28 23:54 ]</font>

Posted: Thu Aug 29, 2002 1:41 am
by astroman
I've been contrary to the image-to-sound approach but practice proove me wrong :oops:
Actually I use the visual feedback of the filtermodulation (on Wavelength devices) quite often (...hmm always) and it really helps on subtle changes in the sound.
I even get used to anticipate the sound belonging to a certain pattern.
On this simple example you get trained quickly, but I would appreciate visual feedback controls for any parts of synth devices. Developers include it, please :grin:

cheers, Tom