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Posted: Thu May 16, 2002 12:27 am
by Ganool
Hi... can anyone tell me how the development of new devices are done? In the development forum I've got the impression that you need to know dsp-coding, but it that really necessary?

Cheers,

Carl.

Posted: Thu May 16, 2002 1:47 am
by kimgr
No, you don't need to know dsp-coding. You need the Scope/DP software. It let's you build devices from so-called dsp "atoms". (There's more than 500 of them, I think...)
It basically works the same way as Pulsar/SFP where you drag them into your project window and connect them with cables.
Naturally you need a good understanding of how synths, effects and so on works, to be able to make anything "usefull" :smile:

Kim.

Posted: Thu May 16, 2002 2:15 am
by remixme
How much does the software cost?
And lets say you a good device, is one likely to get back what they spend?

Posted: Thu May 16, 2002 3:09 am
by calippo
So is it comparable to working with NI REAKTOR?

Posted: Thu May 16, 2002 7:57 am
by kimgr
Last time I checked, the cost was around 3.000 euro's.

I think you need to make a lot more than one good device...

And yes, it's a lot like reaktor, just a little "deeper", especially with the GUI side of things. Offcourse Reator suffers from the same latency-hell as any native system.
If you actually can write Sharc dsp-code, there's almost no limits to what you can do.

Kim.

Posted: Thu May 16, 2002 8:20 am
by remixme
Last time I checked, the cost was around 3.000 euro's.

I think you need to make a lot more than one good device...
If that really is the case then its no surprise that 3rd parties don't want to bother.
I mean if they can't even recoup the cost of the software, why would they want to bother. Okay some nice people do it for fun. But people have got to make a living.

I mean someone could write a good vsti without too much of an expensive outlay and make more money and have a wider user base.

Posted: Thu May 16, 2002 8:20 am
by remixme
Thanks for the info though!!

Posted: Thu May 16, 2002 4:55 pm
by astroman
hi remixme,

you may well see it the other way round:

I remember from my days in an Apple shop that collegues (selling Intel machines) were shocked that about one third of our customers actually BOUGHT application software together with the machine.
So it also depends who's a potential buyer.
People spending more than 10 times on their 'audio device' than a common soundcard costs may not be such a bad choice. :roll:

Kim mentioned an important fact:
on DSP assembler you have (at least) a chance to grow and/or create something very unique (though this will take time...).
On Intel or PowerPC machine code don't even think of it, if you're not the one-in-a-million talent.
And you'll need machine code for complete control and for efficiency.

cheers, Tom

ps: how about your exams ? remember the toy guitar :lol:

Posted: Thu May 16, 2002 11:59 pm
by remixme
Oh I definetely intend to learn some dsp coding, and don't get me wrong I expect to have to pay for quality tools, I realise they don't come cheap.

I don't mind so much however if I can get a return in investment, I know its a cynical question but is there money to be made?

What are job opportunies like, I intend to go into sound design after a physics degree.