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Posted: Wed Oct 17, 2001 3:26 am
by at0m
I'm proud to announce this here. I copied it from http://www.fruityloops.com:

***
Fruityloops 3.3 does ASIO & Buzz !
We're glad to anounce the release of Fruityloops 3.3. New features :



ASIO output

Buzz machines & FX

Integrated (beat) Slicer

Internal controllers

8 plugins per FX track

Portamento & velocity/kb tracking

Fruity Granulizer

... (comlete list)

The demo is available now. The regcodes will be sent out Thursday & Friday (Full) and next week (Pro). - Today
***

Posted: Thu Oct 18, 2001 12:01 pm
by at0m
really, you should see it. It's always been my favorite fun-machine. So cool for jams and easy recording/editing automation. But once in a while they add new dimensions to it. This is becoming a real Pro app, sure
Another option lets you choose various final rendering options, very powerfull.

for full list of options:
http://www.e-officedirect.com/Fruityloo ... s/186.html

Posted: Thu Oct 18, 2001 10:14 pm
by EarlyFirst
fruity rocks ;0)

Posted: Sun Oct 21, 2001 2:59 am
by at0m
i might put Cubase on the hook for a while I think :wink:

Posted: Mon Oct 22, 2001 6:46 am
by Kre8
Its sweet that they've got ASIO support now, unfortunately its only going to be single output. However gol maybe releasing multiple ASIO channel outputs in a future update which would be pretty sweet!!

Posted: Mon Oct 22, 2001 8:07 am
by at0m
Mulit ASIO out is for the near future, there's already another update in progress :smile:
At least we have ULLI now, more synths and improved midi control. That's what I go for...

Posted: Tue Oct 23, 2001 6:01 pm
by EarlyFirst
Again Fruity Rocks :wink:

Posted: Wed Oct 24, 2001 6:40 am
by at0m
I'm downloading the FLP 3.3 Full now, but all 3 of their servers seem on overload, I get 400bytes/sec Miep Miep

Posted: Thu Oct 25, 2001 1:20 pm
by Neutron
use download accelerator. it will give errors a few times but eventually it works. then go over and get all the buzz machines from http://www.buzzmachines.com :smile:
unfortunately the "buzz for fruityloops" link also links to the fruitytracks server.

Posted: Fri Oct 26, 2001 5:17 am
by at0m
They added another server, I got it @65kB/s. But Buzz stuff, via fruitytracks.com, was too slow still.

Posted: Tue Dec 04, 2001 2:48 pm
by elektrolurch
How to start FL by a MIDI-sequencer?

Posted: Tue Dec 04, 2001 5:39 pm
by at0m
Fruity *cannot* slave to Midi Sync, but it can act as a Master.

Read your manual or basic helpfiles.

Posted: Wed Jan 02, 2002 6:27 pm
by at0m
Fruityloops registred peoplez will be downloading Fruityloops 3.4 soon, it's been announced on Fruity site.
Demo's will be available too, on http://www.tucows.com.

Posted: Sat Jan 05, 2002 1:42 pm
by at0m
Made some publicity on the Fruityloops forum:

Had ZERO latency @ 96kHz,
1ms on 44.1 kHz.

We Pulsarians can live with that, some Fruity users may now be blown off their socks :grin:

<font size=-1>[ This Message was edited by: atomic on 2002-01-05 13:48 ]</font>

Posted: Sat Jan 05, 2002 2:06 pm
by subhuman
Yes I get <i>insane</i> low latencies with my Fruity 3.3/ASIO, the lowest latency is nearly usable, but with task switching one notch up is a little better. After I upgrade to a 2+Ghz CPU in a few months, I'll probably keep all ASIO latencies at the lowest setting permanently :wink:

Posted: Sun Jan 06, 2002 3:15 am
by kimgr
On 2002-01-05 13:42, atomic wrote:

Had ZERO latency @ 96kHz,
1ms on 44.1 kHz.
Not to be a wiseguy, but there's no such thing as ZERO latency, so how did you do that ? (And how did you measure it ?)
And afaik Creamware drivers only does 3ms@44.1 ???

Kim.

Posted: Sun Jan 06, 2002 10:26 am
by RedSun
Well, if I've understood correctly, ASIO latency is measured from ASIO source to ASIO destination. That means 2 passes through the ASIO drivers. Fruity can only use the destination so that's half the total round trip latency. So, the fastest you can go is actually 1.5ms.

For some reasons, Fruity does not display decimals for the latency. It does display the buffer lenght in samples though. At that setting, it's lenght is of 64 samples. You do the math. :smile:




RedSun .:.

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<font size=-1>[ This Message was edited by: RedSun on 2002-01-06 10:27 ]</font>

Posted: Sun Jan 06, 2002 1:44 pm
by at0m
You're good :smile: Thanks for a logic explanation!

Posted: Sun Jan 06, 2002 10:13 pm
by Neutron
looks like fruityloops 3.4 has an x y controller. what a cool idea :grin:

Posted: Sun Jan 06, 2002 10:55 pm
by marcuspocus
3.3 already do have it...
Joystick controlable