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S|C Convolution Unit

Posted: Tue Mar 08, 2011 7:56 am
by ChrisWerner
How about a Convolution Unit, not to reproduce a reverb of a closet or Epic hall only.
More with the main focus on non linear IRs to shape and color sounds, great wired spaces, strange delays etc.
And while this is a wish topic, please with a live side chain input to use this signal for convolution. And of course wav import and tweaks to transpose and EQ the IRs. Thanks.
8)

Re: S|C Convolution Unit

Posted: Tue Mar 08, 2011 11:04 am
by garyb
i'm not being Negative Nelly, but this kind of operation might be best handled natively...

Re: S|C Convolution Unit

Posted: Tue Mar 08, 2011 11:47 am
by dante
Cubase Reverance aint bad. I've used it a couple of times, you can get a quick result without being a convolution expert.

Re: S|C Convolution Unit

Posted: Tue Mar 08, 2011 11:17 pm
by tgstgs
well the door is already open_
http://www.digitalaudiosoft.com/news.html

positive vibes

Re: S|C Convolution Unit

Posted: Wed Mar 09, 2011 12:15 am
by dante
looking forward to that one

Re: S|C Convolution Unit

Posted: Wed Mar 09, 2011 2:43 am
by garyb
well, there you go.

Re: S|C Convolution Unit

Posted: Wed Mar 09, 2011 3:24 am
by ChrisWerner
Well, they are fast :lol:

Re: S|C Convolution Unit

Posted: Wed Mar 09, 2011 7:44 am
by tgstgs
its not what you requested its an EQ using fast convolution (schnelle faltung);
but has all technix in to realize the requested and more_
------
the sidechain input that makes no sense for me
what would be the signal you want to put in such an input??

?? vibes

Re: S|C Convolution Unit

Posted: Wed Mar 09, 2011 8:17 am
by ChrisWerner
Yes I understand and know what it do but as you said .. the door is open.

For a current (spacey-outbound-CyberSpace :roll: ) track I use several IRs to color some instruments and to put voices in a strange enviroment.

After the first hours of recording and programming I had this topic in mind.
It would be very nice to have a live input (side chain, was bad chosen) for a convolution unit, as far as it is technical realizable. Would be a hard nut I guess.

2 IRs - 2.4mb

Here are two IRs (well not really IRs) I use in my current project, you can load them in the Kontakt convolution for example. Try the Mars Wind wav on a Duduk or similar flute to get an impression.
The other CurvedDimension wav is used to blend parts of the track (stems) , while the listener jumps from one Cyber Space world to an other.

You can listen to the IRs with your media player to answer your question, what kind of signals I would like to feed in live.

It would be nice to blend between the live input and original signal via dry/wet. Some kind of morphing?

Constructive vibes back...

Re: S|C Convolution Unit

Posted: Wed Mar 09, 2011 9:21 am
by tgstgs
for a 8sec ir you would need 8sec to wait till it be applied first;

you can convolve 2 audiostreams of course but it sounds different than you expect;

good vibes

Re: S|C Convolution Unit

Posted: Wed Mar 09, 2011 10:06 am
by dawman
Kontakts' Zero Latency Convolution Inserts are very
efficient and can be great for ER's for depth.
CW just wants to enhance the Engine in Kontakt
using Scope.
I am always having trouble with trying to get my
midfield stage cabinets to sound like the nearfields
I create my projects at home on.
The FIR Crossover would be a great tool and using
that with ConEQ maybe I can alter the mixes I make
at home and have presets for various rooms/stages
I work on.
I usually have to make a mix for each room from
scratch and that is becoming a major PITA.

I tried the IRs and they are very spacey indeed.
I even tried it on the Combo Organ CW made for
Kontakt that has the best authenticity out of all organs
I currently tried.

Glad to see DASGOST working on new concepts.......
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Re: S|C Convolution Unit

Posted: Fri Mar 11, 2011 1:31 pm
by dante
tgstgs wrote:well the door is already open_
http://www.digitalaudiosoft.com/news.html

positive vibes
I like the idea of using the one surface for both analysis and control.