FX in modular
Posted: Tue Feb 16, 2010 8:59 pm
Hi...
I'm trying to make some FX with the Mod IV... To start at my poor level, I'd like to make some flanger fx... Yes, I know there is already some but it is for learning discovering, playing.....
I can't follow the modular lessons because of time, kid, family life...
I know that to build a flanger, a short delayed signal must be reinjected in the main signal and one can modulate the delay time. Am I right ? I believe that the modular architecture is not exactly for that purpose, it must be makable more with Reaktor ..?
Well... My question :
Which module would you use to make the shot delay ? I need a short delay without feedback with its time which could be modulated... I have all the modular modules : both flexor, IV, and all the Z free modules.
Thanks..!
I'm trying to make some FX with the Mod IV... To start at my poor level, I'd like to make some flanger fx... Yes, I know there is already some but it is for learning discovering, playing.....
I can't follow the modular lessons because of time, kid, family life...
I know that to build a flanger, a short delayed signal must be reinjected in the main signal and one can modulate the delay time. Am I right ? I believe that the modular architecture is not exactly for that purpose, it must be makable more with Reaktor ..?
Well... My question :
Which module would you use to make the shot delay ? I need a short delay without feedback with its time which could be modulated... I have all the modular modules : both flexor, IV, and all the Z free modules.
Thanks..!