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Posted: Thu Feb 09, 2006 2:26 am
by ChrisWerner
Wich easy way you suggest to let the Sample OSCs play in a loop mode? (Modular intern)
I tried it with the gate sequencers but couldn´t figure it out correctly.
Posted: Thu Feb 09, 2006 2:32 am
by fra77x
I think there must be a gate on message so the sample osc "go" in loop mode. I haven't tried it though. There also must be loop information saved in the sample.
Posted: Thu Feb 09, 2006 2:33 am
by wayne
Hey Chris
I always had to program a loop into the sample first in STS (or another wav editor perhaps)
Posted: Thu Feb 09, 2006 3:30 am
by ChrisWerner
Hey Wayne,
setting loop points works well.
I wish the sample OSC would have an easy
(if sample end start the crap again button)
Fra77, I enhance my quadDex for a session on sunday. Lots of water samples(drops etc) to setup a water athmo. Water is the main topic of this session. I just use the start/stop module to gate the sample osc once.
Thank you, have to make loops now.
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<font size=-1>[ This Message was edited by: ChrisWerner on 2006-02-09 03:37 ]</font>
Posted: Thu Feb 09, 2006 5:36 am
by fra77x
Chris, clever idea... What do you connect in sampleF input?
Posted: Thu Feb 09, 2006 6:14 am
by ChrisWerner
The sampleF comes from the MVC and is the same like the note output from the MVC but just for the sample OSCs. You need to connect the sampleF between the sample OSC and the MVC to play sampled instruments with your keys in the right tune.
As I want to let play enviromental water samples in loop mode only and tweak them live with filters, lfos etc. I don´t use differnt sample frequences. I enable the fixed tune button only.
Posted: Thu Feb 09, 2006 6:24 am
by fra77x
You mean with the fixed note button enabled you don't have to connect anything to the sample f input? Nice tip.
Posted: Thu Feb 09, 2006 7:05 am
by alfonso
On 2006-02-09 06:24, fra77x wrote:
You mean with the fixed note button enabled you don't have to connect anything to the sample f input? Nice tip.
The sampleF is not exactly the same thing as the Freq out for normal osc's. It's an offset value that determines wether the sample is played on it's default speed at the center note or, in case you tweak the pitch wheel it's played at different speeds.
The Note values are those that make the sample speed match the keys played.
Posted: Thu Feb 09, 2006 7:15 am
by alfonso
I often use the Wav oscillators to load pieces of audio that are not intrinsecally loops (acidized), but I prefer to have a gate sequencer that retriggers at given times them, so i can tweak their pitch and keep my bpm fixed.
In some cases is really cool to use also pieces of rythmic audio that is not necessarily at the same speed of your track, but you can tweak their speed to match your timings or yust very high to roll or very low to..."liquefy" and use the gate sequencing to retrigger everything in time.
I have a lot of free samples that I collected a couple of years with a music magazine and with this system I'm covered for a couple of lifes, plus things that i sample on my own, I think that thanks to CW Modular I'll never have to spend a cent for a sample library in my life.

Posted: Fri Feb 10, 2006 5:06 am
by ChrisWerner
Another question.
Is there any capacity limit for the sample pool?
I´ve built the water variation of the quad dex and gleaned around 100mb of samples together. Everything worked fine. Saved it, no prblems.
But today the patch won´t load.
SFP loads a while and then collapses.
What can be the problem.
<font size=-1>[ This Message was edited by: ChrisWerner on 2006-02-10 05:07 ]</font>
Posted: Fri Feb 10, 2006 8:48 am
by fra77x
Hi Chris. The only situation where i had broken projects was when used optimaster loaded as an insert in an old version of Dynamic Mixer. I don't know about the modular pool.
Posted: Fri Feb 10, 2006 10:22 am
by at0m
ChrisWerner, if the module SamplePool doesn't work: the Standalone would work just the same - the samples in Scope's memory can be referenced into presets of the modular too, weither loaded in the Modular version or in the Standalone version, if i remember correctly.
Posted: Fri Feb 10, 2006 11:22 am
by ChrisWerner
Yes the modular sample pool sucks again.
I rebuild the patch with the external sample pool and all works now.
So, never use the internal sample pool.

Posted: Sat Feb 11, 2006 1:13 pm
by at0m
ChrisWerner, maybe just for the record now: which version did you use? AFAIK, it was John Bowen who released a standalone and modular version prior to CW including them in their pack... So from each, there's 2 versions available.