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Posted: Fri Apr 16, 2004 12:19 am
by Leper
<a name="planetz-file"></a><a href="
http://www.planetz.com/Pulsar/files/mod ... .zip"><img src="/forums/images/file_icon.gif" border="0" alt=" File"> File</a><BR> <a name="planetz-tag"></a>Type: Synth<BR> <a name="planetz-tag"></a>Pulsar Version: SFP 3.1<BR> <a name="planetz-tag"></a>Requires: Modular 3 Adern<BR> _____________________________________<BR><BR> Hello fellow sound designers! Here's a new synth patch of mine, inspired by some talking in #pulsarmusic (irc.efnet.net). The presets don't cover the full range of sounds possible (when do they ever?

), but I think there's some interesting sounds here. Tell me what you think!
*Note: Requires Mod3 + Flexor
<font size=-1>[ This Message was edited by: Leper on 2004-04-17 15:02 ]</font><BR><BR><a name="planetz-fileimage"></a><IMG SRC="
http://www.planetz.com/Pulsar/files/mod ... sional.JPG" BORDER="0">
Posted: Fri Apr 16, 2004 7:27 am
by paulrmartin
This one is asking me the enter my registration keys.
Is it because of the vector thing?
Is this using Modular III modules?
Posted: Fri Apr 16, 2004 7:48 am
by marcuspocus
using flexor i think

Posted: Fri Apr 16, 2004 10:31 am
by at0m
The SSB Phaser is mod3...
Maybe you can load the patch, delete the Phaser and re-sync or something?
Posted: Fri Apr 16, 2004 11:12 am
by Plato
Looks like strange use of the pan mods from the picture......does that actually work?
Posted: Fri Apr 16, 2004 1:35 pm
by paulrmartin
I have Flexor.
Even without the SSB Phaser the device won't load...
Posted: Fri Apr 16, 2004 2:44 pm
by Leper
Plato, yes it works.. I'm essentially using it as a modulateable level control (is there a better module suited for this? oops..) which in turn modulates a few other things.
I'm not exactly sure why nobody can open this.. do you have Mod3 + Flexor? It's in the Mod2 shell, but I believe it requires 1 or 2 Mod3 modules.
Posted: Fri Apr 16, 2004 10:56 pm
by at0m
Something you may find interesting: modules are saved within the patch, so it's not essential that you have them on your drive

Hence the size of the patches, it contains the actual modules.
Of course you still need the right keys for the modules.
Posted: Sat Apr 17, 2004 7:04 am
by paulrmartin
On 2004-04-16 15:44, Leper wrote:
I'm not exactly sure why nobody can open this.. do you have Mod3 + Flexor? It's in the Mod2 shell, but I believe it requires 1 or 2 Mod3 modules.
Then it's a Mod III device. Perhaprs you should have mentioned that in your post?
I should have Modular III soon so no worries.

Posted: Sat Apr 17, 2004 9:44 am
by borg
still no decent app for mac to expand rar files...

zip is widespread though.
'broken header'... 'unknown method'...
would really like to give it a try.
Posted: Sat Apr 17, 2004 2:05 pm
by Leper
Changed to ZIP! Sorry about that, borg.
Posted: Sat Apr 17, 2004 3:55 pm
by maket
Well done! Leper

Posted: Sun Apr 18, 2004 3:44 am
by borg
thanks, freak! nice patch... cool variety of sounds. wish i had some more time to play... off to work. again.