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Posted: Fri Apr 16, 2004 12:19 am
by Leper
<a name="planetz-file"></a><a href="http://www.planetz.com/Pulsar/files/mod ... .zip"><img src="/forums/images/file_icon.gif" border="0" alt=" File"> File</a><BR> <a name="planetz-tag"></a>Type: Synth<BR> <a name="planetz-tag"></a>Pulsar Version: SFP 3.1<BR> <a name="planetz-tag"></a>Requires: Modular 3 Adern<BR> _____________________________________<BR><BR> Hello fellow sound designers! Here's a new synth patch of mine, inspired by some talking in #pulsarmusic (irc.efnet.net). The presets don't cover the full range of sounds possible (when do they ever? :smile:), but I think there's some interesting sounds here. Tell me what you think!

*Note: Requires Mod3 + Flexor

<font size=-1>[ This Message was edited by: Leper on 2004-04-17 15:02 ]</font><BR><BR><a name="planetz-fileimage"></a><IMG SRC="http://www.planetz.com/Pulsar/files/mod ... sional.JPG" BORDER="0">

Posted: Fri Apr 16, 2004 7:27 am
by paulrmartin
This one is asking me the enter my registration keys.

Is it because of the vector thing?
Is this using Modular III modules?

Posted: Fri Apr 16, 2004 7:48 am
by marcuspocus
using flexor i think :smile:

Posted: Fri Apr 16, 2004 10:31 am
by at0m
The SSB Phaser is mod3...

Maybe you can load the patch, delete the Phaser and re-sync or something?

Posted: Fri Apr 16, 2004 11:12 am
by Plato
Looks like strange use of the pan mods from the picture......does that actually work?

Posted: Fri Apr 16, 2004 1:35 pm
by paulrmartin
I have Flexor.

Even without the SSB Phaser the device won't load...

Posted: Fri Apr 16, 2004 2:44 pm
by Leper
Plato, yes it works.. I'm essentially using it as a modulateable level control (is there a better module suited for this? oops..) which in turn modulates a few other things.

I'm not exactly sure why nobody can open this.. do you have Mod3 + Flexor? It's in the Mod2 shell, but I believe it requires 1 or 2 Mod3 modules.

Posted: Fri Apr 16, 2004 10:56 pm
by at0m
Something you may find interesting: modules are saved within the patch, so it's not essential that you have them on your drive :smile:
Hence the size of the patches, it contains the actual modules.

Of course you still need the right keys for the modules.

Posted: Sat Apr 17, 2004 7:04 am
by paulrmartin
On 2004-04-16 15:44, Leper wrote:

I'm not exactly sure why nobody can open this.. do you have Mod3 + Flexor? It's in the Mod2 shell, but I believe it requires 1 or 2 Mod3 modules.
Then it's a Mod III device. Perhaprs you should have mentioned that in your post?

I should have Modular III soon so no worries. :smile:

Posted: Sat Apr 17, 2004 9:44 am
by borg
still no decent app for mac to expand rar files... :sad: zip is widespread though.

'broken header'... 'unknown method'...
would really like to give it a try.

Posted: Sat Apr 17, 2004 2:05 pm
by Leper
Changed to ZIP! Sorry about that, borg.

Posted: Sat Apr 17, 2004 3:55 pm
by maket
Well done! Leper :smile:

Posted: Sun Apr 18, 2004 3:44 am
by borg
:smile:

thanks, freak! nice patch... cool variety of sounds. wish i had some more time to play... off to work. again.