Graphic speed

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elektrolurch
Posts: 76
Joined: Tue Oct 09, 2001 4:00 pm

Post by elektrolurch »

Why is the graphics in SFP sooo slow?
Moving Modular patch needs seconds!
My card works fast enough in my host.
aMo
Posts: 268
Joined: Sat Feb 01, 2003 4:00 pm

Post by aMo »

GUI is lightning fast here, but inly when I have set my Radeon 9500 graphics-adapter to use all 8 pipelines (like a r9500PRO)..

What kind of graphics adapter do you have?
AndreD
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Post by AndreD »

SFP gui speed depends on cpu-load..
How many vst-plux are you using?
scary808
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Location: Utah

Post by scary808 »

I use the hide cables on move funtion with the Modular & this helps a lot.
huffcw
Posts: 372
Joined: Fri Oct 25, 2002 4:00 pm

Post by huffcw »

I have found that certain devices have more problems than others. SFP is the slowest GUI I have currently installed on my computer - so there are issues. I use Desktop Sharing a lot and the SFP GUI really shows it problems there (with no other program on my computer experiencing problems at all).

This is an area that will hopefully be enhanced in the next SFP version. It has come up multiple times - and hopefully Creamware is listening.
es1276
Posts: 35
Joined: Wed Jan 16, 2002 4:00 pm

Post by es1276 »

I use a Matrox Millennium G450 Dual Head graphics card, with SFP on the second screen at a resolution of 1600x1200.
16 bit color is slow, but 32bit color is fast. Don´t ask me why.
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ChrisWerner
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Post by ChrisWerner »

CW recommands to use 32bit color depth.
And it supports Nvidia Chipsets but that´s not for sure, I´ve heard it only.
Hiding the cables while moving helps alot, indeed.
I use a GeForce4 chipset on two screens 1280x1024 and I have problems when I want to move a cable and hit the surface instead, it´s really fast.

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<font size=-1>[ This Message was edited by: ChrisWerner on 2003-06-30 15:22 ]</font>
King of Snake
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Post by King of Snake »

the graphics used to be slow for me, because Cubase was usually at near-full cpu load running besides it as well.
Now with my new system, Cubase doesn't use nearly as much cpu resources as before and the SFP gui is very fast now.
Me happy! :grin:
aMo
Posts: 268
Joined: Sat Feb 01, 2003 4:00 pm

Post by aMo »

One important thing:

I have a Radeon 9500, this card uses 4 pipelines as standard.
I have modded it (software mod) to a Radeon 9500 PRO, which has opened up the 4 remaining pipelines, and this makes the sfp gui VERY much faster!

With 8 pipelines in the processing unit of the graphics card, sfp is almost flawless!
hubird

Post by hubird »

aMo, I would like to know if you use the NI Kontakt sampler?
If so, does it improve the gui performance ot it ?

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<font size=-1>[ This Message was edited by: hubird on 2003-07-05 09:30 ]</font>
aMo
Posts: 268
Joined: Sat Feb 01, 2003 4:00 pm

Post by aMo »

I only use SFP and related devices sorry..

But there is a general increase in 2D graphics by using a graphics card with 8 pipelines instead of 4.
When doing a benchmark, the most increase in performance is in the single & multi texture Fill Rates...
And those are 2D benchmarks...

<font size=-1>[ This Message was edited by: aMo on 2003-07-05 09:44 ]</font>
elektrolurch
Posts: 76
Joined: Tue Oct 09, 2001 4:00 pm

Post by elektrolurch »

Thank you all for the comments.

I'm now building a new PC with RADEON 9700 PRO and hope for a much better performance!
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