fra77x2 wrote: Mon Mar 11, 2024 3:18 pm
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Personally I am kind of against of using sample libraries mainly because I like sound synthesis. That said when there is work on a product then most probably there is value so they are sample libraries and samplers that are interesting sound creation machines.
True.
But for me, sample editing was never my prefered work for, let´s say,- sound design.
Up today, I prefer programming synths over sample editing.
But sometimes, it´s a good solution sampling the result of synthesis into a single sample and play back w/ just only using 1 key.
I won´t call myself a sound designer in 1st place,- it´s a different job from being a musician.
OTOH, since decades we´re forced to be almost everything in one person,- composer, arranger, player/performer, sound designer, recording engineer, mixing- and mastering engineer.
In fact, I really loved the times when there were well designed pro studios,- something most of us never owned because of lack of rooms and funds,- and everyone was more or less a specialist concentrating on what he could do best.
It was definitely a different culture of music propduction and recording techniques.
The DAW "in the box" production changed that a lot in both directions, positive and negative.
But that leads into philosophy now, more or less.
The younger guys, who already grew up w/ the digital perfection of music production and editing techniques will see that different by nature.
Well, I´m not nostalgic too much,- so I accept that it is like it is.
I´ll "retire" soon,- so so what ?
fra77x2 wrote: Mon Mar 11, 2024 3:18 pm
To me it was kind of strange why the sts played the akai samples so well and the sound was different on other vst samplers. Well to solve the mystery i had to thoroughly test the samples and the output of the sts and it seems that the sts included an "akai tuned" way of playing them. Most probably it was the interpolation algorithm or perhaps some specific pre filtering. It sounded "real". Anyway. Luckily daws play samples accurately without processing and that turns them to fantastic samplers.
Yes,- the modern applications play back the
samples accurately.
But that´s not all.
The "old" hardware samplers had to deal w/ a minimum of memory and a sample was more or less a waveform acting like a oscillator in a synth.
The playback parameters were very important,- pitch-shifting and transposition of multi samples being played back polyphonic w/o introducing too many artefacts etc., etc,- and some machines used special filters,- p.ex. ZPlane filters in EMU EOS samplers,- and at some time EMU introduced "linking" programs in performances an so on.
And the pre EIII samplers are again a different story ´cause there were used ancient SSM analog filter chips for each voice.
It seems to be hard and/or too costly replicating several hardware components being significantly responsable for the resulting sound in software.
I also tried the Arturia Emulator II V,- and honestly,- it´s more or less a joke,- last but not least because you now have to buy the commercial Arturia libraries and there´s no way to import your EII librariy from the past.
The AKAI S-1K /3K playback instructions were much easier to implement in a "clone" than EMU and a difficult one is also the Emagic (Apple) EXS software sampler format.
I have several software samplers promising to import EXS correctly, but they don´t.
You can import the basics, but then the in depth editing begins.
Too much time consuming.
And the best software sampler emulating EMU hardware sampler(s) is the Creative EMU X-3,- which already is discontinued since more than a decade.
There are conversions of the entire EMU library for Kontakt,- and it sounds like s##t against the hardware and the X-3 as well.
I really wished we had a sample playback device in SCOPE importing EMU sample, program and performance formats as well as STS does w/ AKAI.
fra77x2 wrote: Mon Mar 11, 2024 3:18 pm
I have made a simple sampler and now I make some further work on granular synthesis.
Hats off !
Creating your own tools is a very good way, when you have the knowledge, abilities as a coder and the time for.
fra77x2 wrote: Mon Mar 11, 2024 3:18 pm
Its crazy that you use the atari.
I used !
Currently I don´t because these aren´t set up since I moved years ago and although I still own.
fra77x2 wrote: Mon Mar 11, 2024 3:18 pm
This made me remember the struggle i did in the past for accurate midi. It took me years to master it. In scope i still use the non-straightforward way to trigger my envelopes with asio audio signals. I can't stand sloppy timing for a millisecond. If the envelopes are sample accurate the pitch doesn't matter if it jitters a bit.
Seems you dived much deeper into it than I ever did.
Is it the "Expert Sleeper´s" solution using DC coupled converters to do so ?
fra77x2 wrote: Mon Mar 11, 2024 3:18 pm
The atari has very good midi timing that improves midi performance much
That´s why I used it for so long and kept machines in stock as well as some C-Lab/Emagic hardware.
At least, when I come back to an old composition or arrangement,- sometimes also cannebalizing bits/parts from,- it still helps as long as data on old harddrives and disks is readable.
fra77x2 wrote: Mon Mar 11, 2024 3:18 pm
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In digital innacuracies may create artifacts that make the sounds useless or requiring heavy editing
Yes !
Bud