Modular wiring, not in modular.

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Neutron
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Modular wiring, not in modular.

Post by Neutron »

Say i have a synth or effect with a little area that can be patched around like a modular. is it possible to use those modular "wires" and jacks?

I havent gotten my SDK yet. the messe and big announcement were probably a bit distracting :D

however i am planning a device, and im wondering how do do this part.
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next to nothing
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Post by next to nothing »

if this is an MS20 i will travel to your house and give you a hug :)
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Post by Neutron »

next to nothing wrote:if this is an MS20 i will travel to your house and give you a hug :)
I dont have one so i could never know if it sounded right. It would be a cool project though (if the patching would work)
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Post by Shroomz~> »

It would be cool, but as you know, it's never been done for Scope outside the mod shell. Infact, come to think of it, maybe you should sit on your ideas.. You don't get thanks for inspiring others. :wink:
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Post by wolf »

Sure ... if you put a mod shell into your device. However only as separate window.
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Post by Neutron »

Looks like i will use plan B then :D
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Post by next to nothing »

i dont have SDK, but there is at least one semi modular out there, isnt it?

i mean, it doesnt REALLY matter if you connect a cable "physically" or if you program instances in your device to go in a one way direction with a switch instead? as in route small mixers? (1 or 0)?
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Post by Shroomz~> »

Something like Vaz would be totally possible. No cables, just pull-down menus ('combo boxes') like you can already see in action in John Bowen & SpaceF's synths.
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Post by Neutron »

yes the method used even back in the day of the first soft synth i used seer systems reality.

that was plan B. i just thought the modular connection would be nice, and also easy to see what you did.

The good news is Ralf says my SDK is on the road!
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