OFAWO | FOAM(M) inspired

Scope project files

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Spielraum
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OFAWO | FOAM(M) inspired

Post by Spielraum » Wed Dec 05, 2018 12:08 pm

LFOx16 | a tribute to j9k FOAM(M)

(F)req-(O)ffset-(A)mp-(M)od/Midi, a 16x CC LFOer
the perfect toy
manage retrig, bpm, sync, preset

sequence step value > best way to controlled randomness from min to max
many thx+cheers
simon, roy, holger

[↑↕↓°↑↕↓] 1001101011011010 [↑↕↓°↑↕↓]
Whether you're a mod IV or whether you're a BCMod
You're stayin' alive, stayin' alive
Feel the city breakin' and everybody shakin'
And we're stayin' alive, stayin' alive
Ah, ha, ha, ha, stayin' alive, stayin' alive
Ah, ha, ha, ha, stayin' alive
....
Attachments
foam.jpg
j9k-FOAM(M)
foam.jpg (14.39 KiB) Viewed 356 times
2018_12_05-SE-LFOx16-FOAM-20181205f.JPG
LFOx16 | a tribute to j9k FOAM(M)
2018_12_05-SE-LFOx16-FOAM-20181205f.JPG (207.53 KiB) Viewed 1187 times
Last edited by Spielraum on Fri Jan 11, 2019 4:00 pm, edited 2 times in total.
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Spielraum
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Re: LFOx16 | tribute to j9k FOAM

Post by Spielraum » Sun Dec 09, 2018 10:38 am

try and error all night long
but so crazy shit
Last edited by Spielraum on Fri Jan 11, 2019 3:57 pm, edited 2 times in total.
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Spielraum
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Re: LFOx16 | tribute to j9k FOAM

Post by Spielraum » Sun Dec 09, 2018 10:44 am

ok, next steps
> debug midi assignment
bcm Midi-Mo thank you very much
>> s&h x2 over gate seq
cwm GateSeq thank you very much
>>> presets trigger over midi notes
cwm St24x4 thank you very much


MIDI LFO mal anders,
FAT MORPhY
....mmmhhh, and next
will see...
:P

but first a christmas tale
Last edited by Spielraum on Fri Jan 11, 2019 3:56 pm, edited 2 times in total.
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Spielraum
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Re: LFOx16 | tribute to j9k FOAM

Post by Spielraum » Sun Dec 09, 2018 11:13 pm

now LFO Wav and Switch Out with St24x8 note to preset trigger of step values
and a ContrSeq summer
logisch, natürlich von CWM

XITE1+winXP+Scope5.1 benchmark tested:
> loaded: 10 instances, more seems possible, but with a very long loading/saving time
> results:
# 160 Tempo MIDI LFO´s, corresponds to 160 CC´s for extremely morphed setups, when routed 16 LFO-Out to 16 CC/instance (up to 10x16 Midi Channel routed to SCOPE 8-Sequencer Midi Dest + XITE Midi Dest)
# 320 Sample and Hold units
# 20 Gate Sequencer for LFO s&h
# 10 Control Sequencer tracks, when routed 16 LFO-Out to 1 CC/instance (up to 16 Midi Channel routed to SCOPE 8-Sequencer Midi Dest + XITE Midi Dest)

unbelievably overwhelming
XITE rockt christmas 2018
Last edited by Spielraum on Fri Jan 11, 2019 3:56 pm, edited 2 times in total.
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Re: LFOx16 | tribute to j9k FOAM

Post by t_tangent » Mon Dec 10, 2018 4:01 am

Nice one Spielraum. Impressive. :)


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Spielraum
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Re: LFOx16 | tribute to j9k FOAM

Post by Spielraum » Mon Dec 10, 2018 10:33 am

searching for multible MIDI LFOs in the field of VST for ages, i found different concepts, but each tool has its advantages and disadvantages.
... mmhhh,, but why not torture scope modular? I just boxed the time freely!
and i'm very surprised how awesome my ideas are to implement...

i have a lot to thank for our mod-gurus simon and roy, really FAT guys, what you have made, thank you very much!!

... i'm just thinking about roy's morphcollection, ...ok, I'm just gone ;)
hohhohhoo

changelog 20181210e: now parallel operation switchable for LFOx16 (CC1-16) + ContrSeq (CC17) example
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Spielraum
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Re: LFOx16 | tribute to j9k FOAM

Post by Spielraum » Wed Dec 12, 2018 12:54 am

changelog 20181211a: try & error drawing stamp
Last edited by Spielraum on Fri Jan 11, 2019 3:56 pm, edited 1 time in total.
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Re: LFOx16 | tribute to j9k FOAM

Post by Spielraum » Wed Dec 12, 2018 1:03 am

changelog 20181212a:
# now with this TWO SECTIONs Draw LFO & Free Hand you can draw/write the selected Output to ">> Offset" 16 Knobs
trigger over contrSeq cwm "Draw Steps"; a fantastic way to stamp geometric basic line

## manual punch/record in, auto punch out on ramp-end
## random Step source
## Preset over Note Trigger (Basic Midi Ch2)


outboard testing brought true joy :D
Last edited by Spielraum on Fri Jan 11, 2019 3:55 pm, edited 1 time in total.
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Re: LFOx16 | tribute to j9k FOAM

Post by Spielraum » Wed Dec 12, 2018 10:11 am

changelog 20181212c: DrawSeq Auto Punch Out now switchable, mission impossible ~ permanent draw stamp
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Spielraum
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Re: LFOx16 | tribute to j9k FOAM

Post by Spielraum » Sat Dec 22, 2018 5:12 pm

changelog 20181222e:
# midi out routing CC presets
# draw Free Hand Presets
# draw destination, to all parameter knobs
# library Pattern/Song struktur + CC Assignment
Last edited by Spielraum on Fri Jan 11, 2019 3:55 pm, edited 1 time in total.
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Spielraum
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Re: LFOx16 | tribute to j9k FOAM

Post by Spielraum » Sun Dec 23, 2018 12:13 pm

changelog 20181223a:
# draw Auto Punch In
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Re: OFAWO | FOAM(M) inspired

Post by Spielraum » Fri Jan 11, 2019 4:12 pm

after weeks in try and error, the show must go on!
why i can build many many modules without error or crash,
but after reload mod.dev scope will crash

:evil:

changelog 20190111e:
# rework in new shell BC322416 for future data transfer
# rework draw-concept Auto Punch In/Out
# manualGate short trigger (left) to generate new SnapShot example Synth Parameter
# Gate On/Off manual or Midi Note to manipulate Hardware Sequencer Lines
# SummSq: route "OUT >>" to 1x Midi CC

# drawing up to 16 knobs with trigger over "DrawSq"; "Free Hand" or Manual, a fantastic way to stamp geometric basic line
# Step-Knob Source, programmed, random, select manual or feeback from SummSq
# Step On/Off (val127)
# Destination set manual or automtic (Seq)
# Preset over Note Trigger (Basic Midi Ch2)
Attachments
SE-OFAWO-20190111e.JPG
OFAWO | FOAM(M) inspired
SE-OFAWO-20190111e.JPG (477.63 KiB) Viewed 355 times
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