FRUITYLOOPS GOES ASIO !!!

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at0m
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Post by at0m »

I'm proud to announce this here. I copied it from http://www.fruityloops.com:

***
Fruityloops 3.3 does ASIO & Buzz !
We're glad to anounce the release of Fruityloops 3.3. New features :



ASIO output

Buzz machines & FX

Integrated (beat) Slicer

Internal controllers

8 plugins per FX track

Portamento & velocity/kb tracking

Fruity Granulizer

... (comlete list)

The demo is available now. The regcodes will be sent out Thursday & Friday (Full) and next week (Pro). - Today
***
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at0m
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Post by at0m »

really, you should see it. It's always been my favorite fun-machine. So cool for jams and easy recording/editing automation. But once in a while they add new dimensions to it. This is becoming a real Pro app, sure
Another option lets you choose various final rendering options, very powerfull.

for full list of options:
http://www.e-officedirect.com/Fruityloo ... s/186.html
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EarlyFirst
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Post by EarlyFirst »

fruity rocks ;0)
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at0m
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Post by at0m »

i might put Cubase on the hook for a while I think :wink:
Kre8
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Post by Kre8 »

Its sweet that they've got ASIO support now, unfortunately its only going to be single output. However gol maybe releasing multiple ASIO channel outputs in a future update which would be pretty sweet!!
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at0m
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Post by at0m »

Mulit ASIO out is for the near future, there's already another update in progress :smile:
At least we have ULLI now, more synths and improved midi control. That's what I go for...
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EarlyFirst
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Post by EarlyFirst »

Again Fruity Rocks :wink:
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at0m
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Post by at0m »

I'm downloading the FLP 3.3 Full now, but all 3 of their servers seem on overload, I get 400bytes/sec Miep Miep
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Neutron
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Post by Neutron »

use download accelerator. it will give errors a few times but eventually it works. then go over and get all the buzz machines from http://www.buzzmachines.com :smile:
unfortunately the "buzz for fruityloops" link also links to the fruitytracks server.
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at0m
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Post by at0m »

They added another server, I got it @65kB/s. But Buzz stuff, via fruitytracks.com, was too slow still.
elektrolurch
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Post by elektrolurch »

How to start FL by a MIDI-sequencer?
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at0m
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Post by at0m »

Fruity *cannot* slave to Midi Sync, but it can act as a Master.

Read your manual or basic helpfiles.
more has been done with less
https://soundcloud.com/at0m-studio
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at0m
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Post by at0m »

Fruityloops registred peoplez will be downloading Fruityloops 3.4 soon, it's been announced on Fruity site.
Demo's will be available too, on http://www.tucows.com.
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at0m
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Post by at0m »

Made some publicity on the Fruityloops forum:

Had ZERO latency @ 96kHz,
1ms on 44.1 kHz.

We Pulsarians can live with that, some Fruity users may now be blown off their socks :grin:

<font size=-1>[ This Message was edited by: atomic on 2002-01-05 13:48 ]</font>
subhuman
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Post by subhuman »

Yes I get <i>insane</i> low latencies with my Fruity 3.3/ASIO, the lowest latency is nearly usable, but with task switching one notch up is a little better. After I upgrade to a 2+Ghz CPU in a few months, I'll probably keep all ASIO latencies at the lowest setting permanently :wink:
kimgr
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Post by kimgr »

On 2002-01-05 13:42, atomic wrote:

Had ZERO latency @ 96kHz,
1ms on 44.1 kHz.
Not to be a wiseguy, but there's no such thing as ZERO latency, so how did you do that ? (And how did you measure it ?)
And afaik Creamware drivers only does 3ms@44.1 ???

Kim.
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Post by RedSun »

Well, if I've understood correctly, ASIO latency is measured from ASIO source to ASIO destination. That means 2 passes through the ASIO drivers. Fruity can only use the destination so that's half the total round trip latency. So, the fastest you can go is actually 1.5ms.

For some reasons, Fruity does not display decimals for the latency. It does display the buffer lenght in samples though. At that setting, it's lenght is of 64 samples. You do the math. :smile:




RedSun .:.

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<font size=-1>[ This Message was edited by: RedSun on 2002-01-06 10:27 ]</font>
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at0m
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Post by at0m »

You're good :smile: Thanks for a logic explanation!
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Neutron
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Post by Neutron »

looks like fruityloops 3.4 has an x y controller. what a cool idea :grin:
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Post by marcuspocus »

3.3 already do have it...
Joystick controlable
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