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Re: Need help with loudness maximising chain

Posted: Fri Apr 03, 2015 9:12 am
by hubird
dante wrote:Introducing this tonal shift will be a minimal change to the mix balance, unlike the bell curve which will proportionally change gain differently over every frequency band effected ............"
There are equalizers which proportionally change the q factor depending of the frequency chosen :)

Re: Need help with loudness maximising chain

Posted: Fri Apr 03, 2015 9:22 am
by garyb
that MIGHT be a good thing...

probably not for mastering...

Re: Need help with loudness maximising chain

Posted: Fri Apr 03, 2015 11:44 am
by hubird
Actually the spoken Q depends on gain settings, to correct myself.
UAD about its emulated API Vision channelstrip:
API's “Proportional Q” circuitry widens the filter bandwidth at minimal settings, and narrows it at higher settings, resulting in a simple EQ that sounds musical — even when cranked.
garyb wrote:that MIGHT be a good thing...
probably not for mastering...
I guess so, indeed.

Re: Need help with loudness maximising chain

Posted: Fri Apr 03, 2015 1:38 pm
by ronnie
From the article:

"If when mastering we can focus on pushing the mix into all the extremities of this cube, making it occupy all of the available space, it becomes obvious how much less 'limiting' is required to achieve a 'perceived' level of loudness. It's already occupying all the frequency balance, pan and depth of field. Hence – inherently louder by its better relationship between frequency of RMS to peak.

If we can occupy all the dimensions of 'the cube' in all the aspect of frequency and depth and width it becomes clear why 'excellent' songs have an inherent ability to translate on to any playback system."

Re: Need help with loudness maximising chain

Posted: Fri Apr 03, 2015 3:50 pm
by garyb
yeah, you can't do that with a preset...

Re: Need help with loudness maximising chain

Posted: Fri Apr 03, 2015 4:25 pm
by dante
ronnie wrote:From the article:
"If when mastering we can focus on pushing the mix into all the extremities of this cube, making it occupy all of the available space, it becomes obvious how much less 'limiting' is required to achieve a 'perceived' level of loudness. "
Yeah limiting is more just to contain a few stray peaks from poking outside the boundaries of the cube at the end of the chain ..:) Not to say you cant use it to create more loudness - I certainly do - but unless you have left over headroom from upstream the chain and/or don't use it in a judicious manner you're more likely to make the whole thing sound compressed and loose important dynamics and transients ( the Loudness War syndrome ).

Re: Need help with loudness maximising chain

Posted: Tue Oct 10, 2017 4:34 pm
by fidox
dante wrote:HPM Ambience
this plugin ?

http://forums.scopeusers.com/viewtopic. ... t=Ambience

is DYNPARA M/S (i own this plugin) similar to DAS BrickMaster, since it also has MID/SIDE option ?

Re: Need help with loudness maximising chain

Posted: Tue Oct 24, 2017 12:52 pm
by d9d9
i often use the hpm Lim-Max 2b as last thing in the chain. It's a littlebit like an L2 but nicer.

Re: Need help with loudness maximising chain

Posted: Tue Oct 24, 2017 1:00 pm
by fidox
d9d9 wrote:i often use the hpm Lim-Max 2b as last thing in the chain. It's a littlebit like an L2 but nicer.
thanks, gonna try that :)