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 Post subject: Re: modular rapture (some new modules)
PostPosted: Fri Mar 26, 2010 3:10 am 
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Joined: Thu Jan 09, 2003 4:00 pm
Posts: 581
Location: Graz
hi!
some updates and a new modules:
the seq modules now have better resp. perfect timing. disadvantage: preset lists are partially not compatible.
download:
http://www.cwmodular.org/ModSingleDL/gateSeqCwm.mdl
http://www.cwmodular.org/ModSingleDL/contrSeqCwm.mdl
http://www.cwmodular.org/ModSingleDL/no ... ideCwm.mdl
better/perfect timing also for the syncStation and rampCwm modules:
http://www.cwmodular.org/ModSingleDL/SyncStationMkV.mdl
http://www.cwmodular.org/ModSingleDL/RampCwm.mdl
the new module
Image
is similar to the BassSynthi device, which can be found here.
download:
http://www.cwmodular.org/ModSingleDL/BassSynModul.mdl

...and some new matrices:
Image
valSw834 is a mixture of switch and value matrix. the downside of the flexibility of a 8x8 matrix is that you soon get confused by all these controls, and on the other hand, maybe just some inputs are needed per output. so I made this module, which has the advantage of 8 inputs, of which 3 can be selected per output. and these inputs can be named, so you can stay on top of things.
valMat8x4R and valMat8x4RF are matrices w/ 8 ins and 4 outs. special feature here is that you can get random values (if wanted) for all outs independently, either by pressing the resp. button or by triggering the resp. gate input.
all matrices have in common that they have two input rows - one on top and one on the bottom. if more than 8 outputs are needed, you can place an additional module beneath and connect its inputs with the "alternative" inputs of his colleague over him, thus making the patch design easier to follow.
download:
http://www.cwmodular.org/ModSingleDL/Va ... cesCwm.zip

have fun & peace!

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 Post subject: Re: modular rapture (some new modules)
PostPosted: Fri Mar 26, 2010 9:21 am 
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Joined: Fri Apr 06, 2001 4:00 pm
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Location: Cupertino, California US
wow, awesome!

Thanks Roy...

Greg

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 Post subject: Re: modular rapture (some new modules)
PostPosted: Fri Mar 26, 2010 10:26 am 
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Location: PROJECT WINDOW
This is the main reason why we scour the pages here everyweek in hopes the Gods return..
Ankyu

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 Post subject: Re: modular rapture (some new modules)
PostPosted: Sat Mar 27, 2010 9:06 am 
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Joined: Tue Feb 21, 2006 4:00 pm
Posts: 1287
Location: FRANCE
THANKS A LOT :)


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 Post subject: Re: modular rapture (some new modules)
PostPosted: Sun Mar 28, 2010 2:56 am 
Will this become the longest most viewed thread in the history of Planetz!? :) Thanks roy 8)


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 Post subject: Re: modular rapture (some new modules)
PostPosted: Mon Mar 29, 2010 2:57 am 
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Joined: Wed Jan 09, 2002 4:00 pm
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Location: Modular IV
It's such a joy to receive such excellent devices and modules
a big thanks to you Roy


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 Post subject: Re: modular rapture (some new modules)
PostPosted: Sat Apr 03, 2010 1:15 am 
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Joined: Mon Jun 20, 2005 4:00 pm
Posts: 713
That's really cool to flag this topic. Always some good surprises.

Thanks Roy


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 Post subject: Re: modular rapture (some new modules)
PostPosted: Sun May 30, 2010 4:51 am 
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Joined: Wed Jan 28, 2004 4:00 pm
Posts: 459
Roy, does the complete download have all the latest modules up to now ?


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 Post subject: Re: modular rapture (some new modules)
PostPosted: Sun May 30, 2010 11:03 am 
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Joined: Thu Jan 09, 2003 4:00 pm
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Location: Graz
yes, it's up-to-date *now* :)
some minor new modules:
constVal+Freq (with preset list, mainly for developers)
EQ4 PSw - polyphon 4x12dB EQs w/ dezip and (optional) snap auto-switching
FilterBankCwm - monophone filterbank w/ 24dB lp, hp, and 4 bp filters (modulatable cf, pres. list)
12dB and 24dB gain with indices for attenuation/amplification
Delay8000M - polyphone delay, tape-delay-like, delaytime up to 166ms
x^2to10 - math module
btw: modules dl'ed from the cwmodular site sometimes have names different to the originals, eg "ADSRLevelControlEg.mdl" instead of "ADSR LevelControlEg.mdl", because the internet protocol or html or whatever don't allow blanks in download links. :roll: if you accidentally dl'ed the same module twice, just delete the older version & keep the newer one.
oh, and: MVC C now is named MVC Cwm (because SC used that very same name for it's new ModIV MVC)
download link, as always: http://www.cwmodular.org/files/CwmModules.zip

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 Post subject: Re: modular rapture (some new modules)
PostPosted: Sun May 30, 2010 11:17 am 
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Thanks again Roy,

Greg

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 Post subject: Re: modular rapture (some new modules)
PostPosted: Sun May 30, 2010 2:00 pm 
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Thanks Roy......BTW I thought you would change it to MVC D :lol:


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 Post subject: Re: modular rapture (some new modules)
PostPosted: Mon May 31, 2010 12:19 am 
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Location: Modular IV
Many thanks Roy, an awesome addition to modular


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 Post subject: Re: modular rapture (some new modules)
PostPosted: Fri Jun 04, 2010 2:07 pm 
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Location: Graz
hi, recently I (re)discovered some old dsp modules by Wolfgang Steckenleiter.
here's what I got:
Image
a rather straightforward adaptation of one of his dsp modules. fade/modulate between saw and pulse waveforms.
download: http://www.cwmodular.org/ModSingleDL/SawPwStecki.zip

Image
two-osc combination, one w/ a Stecki dspModule, the other is an ordinary multiOsc.
shapeMod input for unipolar values.
download: http://www.cwmodular.org/ModSingleDL/DuoOscCwm.zip
both downloads include dsp files that have to be copied to your Scope/App/Dsp folder.

last not least I want to add a (quite late) "thanks Wolfgang" for all his contributions! :)

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 Post subject: Re: modular rapture (some new modules)
PostPosted: Fri Jun 04, 2010 5:36 pm 
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Posts: 459
Yeeha !!

How many modules have you done now ! Incredible !


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 Post subject: Re: modular rapture (some new modules)
PostPosted: Fri Jun 04, 2010 6:41 pm 
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Posts: 713
Yep! +10
Truly amazing. Mod V is already there :wink:


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 Post subject: Re: modular rapture (some new modules)
PostPosted: Fri Jun 04, 2010 10:29 pm 
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Joined: Sun Jul 24, 2005 4:00 pm
Posts: 12782
Location: PROJECT WINDOW
These are really nice.
The Duo has a great detune quality and I bet you had fun w/ Mod IV MVC C detune + the DuoOsc detune...
I used a 12db boost pre-Modulation inputs w/ a square ware and add that to the detune and damn near have an old Tremolo pedal type of sound..
Great Oscillators....thanks.
I like coming setting upand having something new waiting.......
Sweet-ish indeed.

Boy you can sure tell who's been to Assafs synthskool here.....
Feverish bastards.. :lol:

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 Post subject: Re: modular rapture (some new modules)
PostPosted: Tue Nov 08, 2011 8:05 pm 
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Brotha' Man Roy,
Love the new site with the Mod IV theme, very nice, but I am noticing some new silver faced OnOff Async modules, are they somewhere else to download..? Or is the color due to the polyphony being activted....? Noticed it on the the RotoFB Patch.

Ankyu........

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 Post subject: Re: modular rapture (some new modules)
PostPosted: Sat Nov 12, 2011 2:00 pm 
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Hi JAV,
the new face of some modules was merely cosmetic - no extra functionality.
atm I'm testing SDK 5.1, but things don't work out as expected.
Want back my Scope 4.0 SDK :x but therefore I would have to install Win XP..

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 Post subject: Re: modular rapture (some new modules)
PostPosted: Sun Nov 13, 2011 9:55 pm 
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I have heard the same form other SDK guys too.
FWIW I have the XITE-1 running Modular IV patches, and the B2003.
But Joystick Axis x-y from Solaris controls the x-y module for effects, and Oscillator shaping in realtime and it is Heavenly.
Modular and the XITE-1 and just such a treat, and Expert Sleepers runs a Modular Effect patch and synth Mono patch and the audiorate Modulation sounds fantastic.

Anyways, nice to see your reply, and thanks again for the years of dedication from you, truly historic.

Cheers.

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 Post subject: Re: modular rapture (some new modules)
PostPosted: Tue Nov 22, 2011 11:24 am 
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Joined: Sun Apr 04, 2004 4:00 pm
Posts: 704
Location: Brighton England
Thanks a lot for these, and for the website explaining everything.

Just starting to get into the modular adn boy is it one beast.

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