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 Post subject: modular rapture (some new modules)
PostPosted: Wed Aug 29, 2007 5:02 pm 
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Location: Graz
Hi!
This topic is about my module creations.

Image

Image

Image

Image

Image

complete download (in folders):
http://www.cwmodular.org/files/CwmModules.zip

for more info, check my site http://www.cwmodular.org.
stay tuned!

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Last edited by roy thinnes on Sun Feb 21, 2010 12:39 pm, edited 39 times in total.

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PostPosted: Thu Aug 30, 2007 12:16 am 
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Excellent, many thanks for these.
Ben


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PostPosted: Thu Aug 30, 2007 12:51 am 
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very thanks - i love all modules :-)


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PostPosted: Thu Aug 30, 2007 8:23 am 
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Hi Roy

is possible to make this module ?

2 to 1 and 1 to 2 value switch ( -64 to 63 )

if set user value then switch ON

Very thanks :-)


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PostPosted: Thu Aug 30, 2007 11:28 am 
Excellent thanks. Conditional logic type will be very good for cool random/noodle patches :)


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PostPosted: Fri Aug 31, 2007 5:35 pm 
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thanks for the replies :) . Megorov: I don't exactly found out what you're after, but maybe the Threshold switch module I added would be something in that direction?
(See first post for the download link)

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PostPosted: Sat Sep 01, 2007 1:54 am 
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Hi Roy

Thanks treshold switch module ( in modular patch thread is my application this module SCHG patch )

Please do 1 to 2 version this module :-)

Other tip - is possible to make clock to gate module ? ( one clock signal = one gate signal )

THANKS Kamil


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PostPosted: Mon Sep 03, 2007 2:50 pm 
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Hi Kamil,
as for the 1 to 2 version of the threshold switch - please be patient, don't know atm how I could design it. In the meantime I would recommend Flexor's ModSwitch 1to2.
Concerning your other wish:check out the new MidiClockCWM, which is more convenient than the usual MidiClock/clockDivider/FreqDivider combination. The Gate/Clk outputs can be used for a direct connection to an envelope/Lfo... as well as to a seq module. Have fun!

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PostPosted: Mon Sep 03, 2007 3:39 pm 
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Hey Brotha' Man Roy,
Much thanks 4 the updated MIDI to Clock, it is perfect for my upcoming project. I will be injecting some MOTM modules into the software and back out. They say it will work, but I won't raise the flag until I use it live, where evrything counts.


Thank You Sir,

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PostPosted: Tue Sep 04, 2007 9:38 am 
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Hi Roy

MidiClock module is great but not working correctly

gate/ClkDiv - clock signal working fine but not produce gate signal

if connect gate/ClkDiv signal to gate signal SH module not working

please fix it this very great module

many thanks

Kamil


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PostPosted: Thu Sep 06, 2007 4:11 am 
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ok!
because I didn't get it to change the clk/gate signal, I made a simple S&H module, which you can use with the MIDIclockCwm. See first post, Kamil.
See Ya

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PostPosted: Thu Sep 06, 2007 9:07 am 
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Hi Roy

SH module is great - very thanks

( modular patch section - my new implementation your great modules - SCHG II )

P.S is possible to make trigered random gate generator ? ( with one knob 0-100 % probability )

Very Thanks

Kamil


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PostPosted: Sat Sep 08, 2007 4:13 am 
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Hi Kamil again,
thanks for your great tip. In fact, I always wanted to have such a module, because the stock RandomGateGenerator is almost unusable for most applications. I think I made a decent one, see first post.
While we're at it, I'd like to thank Mr. Hund and all these sedulous dsp and software programmers for all their work. And not to forget Michael Ruf for his wonderful grafics. :)
This is software from another planet. Image

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PostPosted: Sat Sep 08, 2007 7:36 am 
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Hi Roy

Random gate module is great very THANKS - in modular patch section is my new patch example SCHG 3 and new noodle Chaogene with your modules :-)

Little addition:

is possible to make your midiclock module with global start/stop button ? ( for start stop noodle and sequence )

My next modules tip:

- frequency divider and multiplier with modulation source
- simple lfo sine/pulse with input frequency source
- simple volume attenuator with mod source

MANY THANKS

Kamil


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PostPosted: Thu Sep 13, 2007 12:51 am 
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I uploaded an improved version of the MidiClock module and some other stuff. sorry, your other wishes/tips are waitlisted for now. Let's see.

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PostPosted: Thu Sep 13, 2007 4:09 am 
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:o
Every time I get near to completing the cwmodular devices page for my site you upload another load of modules ! :lol:

Great stuff - thanks again,
Ben

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PostPosted: Thu Sep 13, 2007 9:35 am 
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Hi Roy

Very THANKS new modules - my new example your val2gate modules in patch section SCHG4

Thanks new MidiClock module but im find little bug - when stop (start/stop) button freqdiv produce signal, not stoped ( clk/gate working = stoped )

AGAIN THANKS

Kamil

P.S my next tips for your future modules

- gate logic inverter
- gate logic flip/flop
- little gate sequencer ( small size 1U - only input and reset signal and 16 buttons )
- gate divider with mod. source
- value gate switcher 4to1


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PostPosted: Mon Sep 17, 2007 2:41 pm 
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I see that you've been busy with the sdk Roy. :cool:

Nice work!!

regards,
Shroomz


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PostPosted: Wed Oct 03, 2007 5:08 pm 
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Hi again! I'm back with some more modules.
But first, some replies to your replies:
Ben Walker wrote:
:o
Every time I get near to completing the cwmodular devices page for my site you upload another load of modules ! :lol:
Ben

ok Ben. You've had your break now. This time it's just 4 modules! :P
JLS wrote:
Thanks new MidiClock module but im find little bug - when stop (start/stop) button freqdiv produce signal, not stoped ( clk/gate working = stoped )

mmh, the Freqdivider modules are sending continous signals, so there is no start/stop available. Use Lfos with gate retrig inputs instead. (if that's what you want)
JLS wrote:
future modules
- gate logic inverter
- gate logic flip/flop
- little gate sequencer ( small size 1U - only input and reset signal and 16 buttons )
- gate divider with mod. source
- value gate switcher 4to1

at least one of your wishes is probably satisfied!

Shroomz II wrote:
I see that you've been busy with the sdk Roy. :cool:

you betcha!

ok, so, for the new modules (switch16to1, 2to1, gateSeq + Gate+ModSeq): see first post as usual.

edit:
I've just realized that the "mod" part of the Gate+ModSeq module isn't working correctly, under certain circumstances. Please consider the current version as pre-release; I hope to get this fixed somehow.

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PostPosted: Thu Oct 04, 2007 9:57 am 
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Wow!!! Big!!! thanks Roy!!!! :-D

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