Yes they do.
STS has an amazing amount of support in the conversion utility world.
Having this either stream, or be a 64bit RAM Sampler would be great.
It sounds close to Giga quality, and definately more oooommph than Kontakt.
Kontakt is the last app standing so if you want a variety of content you have no choice.
The sound engine is typically NI-ish and thin, but w/ some help from Scope I got it to sound pretty good.
I'm just not use to having to add color or juice to a sampler.
If I could find a soft sampler w/ sound like the Rolnad S770 I would pay dearly for that.
You'd think w/ 8 core rigs this would have been done by now, but 64bit took them a year and half longer than said.
I feel sorry for developers that have to chase M$ & Apple around. Must be a lot of work just to find out there's another new version to raise revenues.....
STS 5000 seems to have some really great features like stretching, etc. Pretty cool for 2002, but that was then.
Assigning DSP's
- siriusbliss
- Posts: 3118
- Joined: Fri Apr 06, 2001 4:00 pm
- Location: Cupertino, California US
- Contact:
Re: Assigning DSP's
I agree. Would be great as a streamer or long-loop sampler.
We have the overhead now.
Greg
We have the overhead now.
Greg
Xite rig - ADK laptop - i7 975 3.33 GHz Quad w/HT 8meg cache /MDR3-4G/1066SODIMM / VD-GGTX280M nVidia GeForce GTX 280M w/1GB DDR3
-
- Posts: 1228
- Joined: Sat Apr 11, 2009 9:34 am
- Location: The Land of Cheese, Beer & Fat Chicks
Re: Assigning DSP's
I like the way they sound.....especially for the kind of work/noise I do in the studio.
Load the samples, and use that project as a great starting point with TONS of drum sounds & loops. I have also found (without getting too OT) that inserting the Graphic EQ on a channel does wonders for loops & drums in general....
Load the samples, and use that project as a great starting point with TONS of drum sounds & loops. I have also found (without getting too OT) that inserting the Graphic EQ on a channel does wonders for loops & drums in general....
Joel