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 Post subject: Live 64bit Project
PostPosted: Sat Jan 01, 2011 5:51 pm 
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Joined: Sun Jul 24, 2005 4:00 pm
Posts: 12781
Location: PROJECT WINDOW
Kontakt 4.2 x64 loads extremely fast. I can even change presets
in realtime now. The 4GB+ load takes 96 seconds.
The new SC 5.1 Room Reverbs in SpaceFs' MB7 are deep and wet.

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_________________
https://soundcloud.com/jimmyvee/sets/solaris-demos-1
http://soundcloud.com/jimmyvee/sets/sol ... akt-tunes/


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 Post subject: Re: Live 64bit Project
PostPosted: Sat Jan 01, 2011 8:57 pm 
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Joined: Fri Apr 06, 2001 4:00 pm
Posts: 3104
Location: Cupertino, California US
Lookin' awesome!

Greg


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 Post subject: Re: Live 64bit Project
PostPosted: Sat Jan 01, 2011 11:32 pm 
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Joined: Sun Jul 24, 2005 4:00 pm
Posts: 12781
Location: PROJECT WINDOW
If this keeps working as advertised I will have an awesome Orchestral String Section sound in realtime too.
The days of those keyswitches taking up valubale notes on a controller are long gone. I bought a MIDI Solutions F8 that had 8 x 1/4" jacks to use w/ Expression pedals and footswitches. I used the note on/off keyswitches. but had those attached to footswitches so I could keep playing with both hands.
But now Kontakt has a built in script that takes a MIDI Program Change message and converts it to a note on/off when Instrument Banks are used.
IB's ( Instrument Banks ) are a collection of various articulations of the same instrument, so you could have 128 different articulations on a single MIDI Channel where each articulation can be changed by a MIDI Program Change message.
But using 2 x Instrument Banks, one on Channel 10 and the second on Channel 11 I can layer them for some truly Big Orchestral sounds.

For example, on my controller I have 17 buttons parallel to the keyboard. Each one is a MIDI Program Change message 001-017.
By using Wolfs MIDI Tool Box PrgmChng. Module I can send the message to 8 x seperate channels at once.
So using 2 x Instrument Banks I can have a 16 Player Violins II Ensemble on #1. and on #2, I can have the 3 Player Full Legato Violins.
This means I can actually play the Melody ala Legato, and when the note sustains slightly the entire 16 Player Ensemble sneaks in as I have a longer attack on its envelope. ( ADSR ).
Then Button #2 ( 002 MIDI Program Change ) is the same exact thing with the 16 Violins being an octave higher, good for building the intensity of the phrase on the second time around. Mod Wheel can give me a faster attack on IB # 2, but leave IB #1 as is.etc.etc.
All of this is done as each button on my controller allows many variations like a matrix.
Excellent realtime control.
What's funny is I am using a single finger and getting the sound of 20+ Voilins being played.....
Scope and Kontakt 4.2 are incredible when combined.
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_________________
https://soundcloud.com/jimmyvee/sets/solaris-demos-1
http://soundcloud.com/jimmyvee/sets/sol ... akt-tunes/


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 Post subject: Re: Live 64bit Project
PostPosted: Sat Jan 01, 2011 11:42 pm 
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Joined: Fri Apr 06, 2001 4:00 pm
Posts: 3104
Location: Cupertino, California US
yeah, you're insane :lol:

Greg


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 Post subject: Re: Live 64bit Project
PostPosted: Sun Jan 02, 2011 12:40 am 
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Joined: Wed Apr 25, 2001 4:00 pm
Posts: 354
Jimmy,
are you of this world? :lol:


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