SDK6
- Roland Kuit
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SDK6
When patching stuff I want to delete/change a module. By deleting not all, but some of them, SDK6 stops working.
How come?
How come?
Avant-electronic composer | synthesis research | lecturer
http://www.rolandkuit.com/
http://www.rolandkuit.com/
- Roland Kuit
- Posts: 670
- Joined: Fri Dec 28, 2012 1:42 pm
- Location: NL/SWE
- Contact:
Re: SDK6
Thanks Gary,
I looked at the IRQ's, but no conflicts.
I have this problem on both my laptops.
I looked at the IRQ's, but no conflicts.
I have this problem on both my laptops.
Avant-electronic composer | synthesis research | lecturer
http://www.rolandkuit.com/
http://www.rolandkuit.com/
- Roland Kuit
- Posts: 670
- Joined: Fri Dec 28, 2012 1:42 pm
- Location: NL/SWE
- Contact:
Re: SDK6
No, just by deleting one module. And it depends by which module I'm deleting.
F.i. I was creating a Glitch Delay. So I needed the Analogue In and the output to the headphones.
Deleting the Analogue In causes(every time) stopping the SDK6 software.
I get a windows failure: DEP problem, but I can't change that.
Sometimes I have to start up Windows again after this failure.
F.i. I was creating a Glitch Delay. So I needed the Analogue In and the output to the headphones.
Deleting the Analogue In causes(every time) stopping the SDK6 software.
I get a windows failure: DEP problem, but I can't change that.
Sometimes I have to start up Windows again after this failure.
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- Roland Kuit Glitch Delay.jpg (133.56 KiB) Viewed 6071 times
Avant-electronic composer | synthesis research | lecturer
http://www.rolandkuit.com/
http://www.rolandkuit.com/
Re: SDK6
I didn't know that the SDK6 was available yet. I believe I paid for it when I bought my XITE a year back. How did you get your hands on it?
- Roland Kuit
- Posts: 670
- Joined: Fri Dec 28, 2012 1:42 pm
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Re: SDK6
I got my Xite-1, Mod IV and SDK6 in February this year by mail.
Avant-electronic composer | synthesis research | lecturer
http://www.rolandkuit.com/
http://www.rolandkuit.com/
Re: SDK6
Hmm. Sounds like I need to write a mail.
Thanks for the insight
Thanks for the insight
Re: SDK6
if you're getting DEP errors, perhaps an elevated level of security is set in windows. DEP is windows security. i think there's settings in system properties\advanced\data execution protection. the first box should be checked, "turn on DEP for essential windows programs and serices only".
also, the SDK needs to run "as administrator" too...
also, the SDK needs to run "as administrator" too...
- Roland Kuit
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- Joined: Fri Dec 28, 2012 1:42 pm
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Re: SDK6
The last trick did the job. Run as Admin.
Thanks Gary!
Thanks Gary!
Avant-electronic composer | synthesis research | lecturer
http://www.rolandkuit.com/
http://www.rolandkuit.com/
Re: SDK6
I have a similar problem (on windows XP) when I delete a module sometimes the SDK application crashes (Error message: "Pure function call"). Run as admin does not help.
Re: SDK6
you need to ask for the gui tools
as it was missing from the sdk6
for the guitools you need the juce and on pc the visualstudio2010c++ ide and then make a introjucer so that juce can
be used to create gui and the scopedll.lib which you can then create a dll file to put in the scope sdk6 or 5
this way you can create native fx models that interfaces with the sdk6 via the dll which has async i/o control and sync i/o audio
which the sampler modules use
you need to ask garyb for the guitools because with out it you cant make gui
another program to get is knobman for png nobs and switches so you can create your own
there are other vsti gui tools also but the juce is a good set the wusicstation and there new modular plug uses juce
as it was missing from the sdk6
for the guitools you need the juce and on pc the visualstudio2010c++ ide and then make a introjucer so that juce can
be used to create gui and the scopedll.lib which you can then create a dll file to put in the scope sdk6 or 5
this way you can create native fx models that interfaces with the sdk6 via the dll which has async i/o control and sync i/o audio
which the sampler modules use
you need to ask garyb for the guitools because with out it you cant make gui
another program to get is knobman for png nobs and switches so you can create your own
there are other vsti gui tools also but the juce is a good set the wusicstation and there new modular plug uses juce
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- Posts: 1638
- Joined: Mon Nov 15, 2010 12:57 pm
Re: SDK6
Make sure you build your Juice GUI with multi-touch enabled. Might not be a big deal right now, but it will be someday . futureproof!
Re: SDK6
i did ask for the gui tools, not possible at the moment.jhulk wrote:you need to ask for the gui tools
as it was missing from the sdk6
for the guitools you need the juce and on pc the visualstudio2010c++ ide and then make a introjucer so that juce can
be used to create gui and the scopedll.lib which you can then create a dll file to put in the scope sdk6 or 5
this way you can create native fx models that interfaces with the sdk6 via the dll which has async i/o control and sync i/o audio
which the sampler modules use
you need to ask garyb for the guitools because with out it you cant make gui
another program to get is knobman for png nobs and switches so you can create your own
there are other vsti gui tools also but the juce is a good set the wusicstation and there new modular plug uses juce
You don't need juce or vstgui, you can develop your code how you prefer, juce is just a way to do it, but i'm talking about something written in the sdk6 manual that i can't test at the moment.