Switch lists

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Neutron
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Post by Neutron »

Is it possible to create those switch lists (like for instance the one that selects the MIDI channels)
well not quite like that. more like the little square box you can have for selecting LFO shapes but with text instead of graphics. i want to enter a different text for each position (they will say things like "envelope 1, lfo 1" etc) and switch modulation source between the items on the list. This would make for a nice small interface instead of using seperate knobs/buttons for each one.

I am also trying to figure out the way to make a single knob which can adjust the levels of 3 things. for example a mixer, when the knob is at level 0 output 1 is at max, it gradually decreases until 1/3 the way around when output 2 is at max and output 1 is at zero. at 2/3 the way around output 3 is at max, and at full around then its back to output 1. im sure its just some math but i dont know where to start.
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at0m
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Post by at0m »

ask Celmo, he used that in his Moonizer and Moon controls in other synths.
if i'm not wrong, Celmo did those, right?

atomic.
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subhuman
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Post by subhuman »

I think you mean http://www.spacef.com ?
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Neutron
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Post by Neutron »

i believe he uses a dial animation with different words on each frame. it is a bit of a pain for switching things that turn off DSP because you have to load and unlead everything in between.

I have figured out how stupid easy radio buttons are now so i do not really need it!
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spacef
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Post by spacef »

Hi Defex,
You can do what you want quite easily in DP 3. Under previous DP, the trick was to replace the animation of a knob by a different animation (all your button position) howver, this was limited by the fact that the display would actually behave like a knob, so you cannot press it. So it's better to link it to a real round knob or fader.

Your second question: it's very easy to do a "relative" control that would lower or higher other values relatively. I did this on many devices and it's so easy that you will soon find out. Check Moonizer, it is based on this concept.
Good luck,
mehdi
http://www.spacef.com
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spacef
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Post by spacef »

I think....
may be it's logic rather than math
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