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 Post subject: SDK requirement
PostPosted: Tue Aug 25, 2009 11:42 am 
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Joined: Sat Sep 18, 2004 4:00 pm
Posts: 97
Location: Norway
Just wondering, the choice of releasing the SDK only to 14 DSP card owners,
it this likely a business oriented decision, or are there technical barriers for the SDK with combinations of 3 and 6 DSP cards? If say someone has 2 Pulsar II's and one Luna, totalling 15 DSPs, they also spent just as much money as someone with a 14 DSP card (or actually more), so I don't quite see how a financial concern could be warranted.


/frokka


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 Post subject: Re: SDK requirement
PostPosted: Wed Aug 26, 2009 12:19 am 
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frokka wrote:
Just wondering, the choice of releasing the SDK only to 14 DSP card owners,
it this likely a business oriented decision, or are there technical barriers for the SDK with combinations of 3 and 6 DSP cards?

it is primarily a decision of CW/SC that was not explained further when made. if you think they're going to tell you why you might ask them (but, to be honest, I would be surprised if they did).
I like to think of it as a combination of several reasons. ;)

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 Post subject: Re: SDK requirement
PostPosted: Fri Aug 28, 2009 9:36 am 
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Its a business desicion. And i dont blame them by the way.

One of the more prominent release on this platform was built on Scope DP running on a 7DSP system as far as i know.

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