How to fill up an array?

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olase
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Post by olase »

Has anybody a tip for me how to fill up a large array to create my own wavetables?

To modify already existing wavetables does not work for me.

I tried to figure out any method with the Array Viewer but wasn't successfull until yet.

Cheers
olase
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Post by olase »

Ohhh...

Do that 2048 times for example, thats take time...

I thought there is any automatism...
j9k
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Post by j9k »

the only wavetable player is the waldorf one. you can open them in wavelab and edit them. they are labled wt**.dsp in the dsp folder of your install.

i don't know what format they are but still fun to play with.

j9k

<font size=-1>[ This Message was edited by: j9k on 2006-09-18 18:06 ]</font>
dawman
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Post by dawman »

j9k,
I really am quite a fan of your modular matrix, along with other dev's you use to bring us before I became a member. Your Mod matrix is a great tool in Morpheus Vers. II. So many options. This is a perfect tool for tweaking synth parameters, and routings. Afterall most of us can never return to generic hardware after experiencing SFP. Hope you have returned to bless us with your well designed workarounds, and modifiers.


Jimmy V.
olase
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Post by olase »

On 2006-09-18 17:47, j9k wrote:
the only wavetable player is the waldorf one. you can open them in wavelab and edit them. they are labled wt**.dsp in the dsp folder of your install.

i don't know what format they are but still fun to play with.

j9k

<font size=-1>[ This Message was edited by: j9k on 2006-09-18 18:06 ]</font>
The wt**.dsp files are just modules with an integer array of 2048 entrys. You can create them quite easy. Also you can copy all data from an wt** module to your own module by connecting both arrays.

But what exactly do you mean by edit them in wavelab?



<font size=-1>[ This Message was edited by: olase on 2006-09-19 06:17 ]</font>
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astroman
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Post by astroman »

if these were raw wavetables in one form or the other, then someone would have come up with an editor long time ago :wink:
To me they look as random as any other encrypted module

cheers, Tom
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hifiboom
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Post by hifiboom »

I am also interested in creating my own wavetables....

I would even write a small wave to wavetable.dsp software if I would know the format of the array storage.

I also don`t know how to fill up an array automatically step by step ....

doing 2048 entries by hand really sucks....
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Shroomz~>
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Post by Shroomz~> »

Where there's a will, there's a way. :D
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hifiboom
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Post by hifiboom »

mmmh, so you got a solution?
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Shroomz~>
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Post by Shroomz~> »

Only for creating wavetable arrays with WAV samples. Not for filling arrays with specific HEX values for midi or anything like that yet.
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hifiboom
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Post by hifiboom »

really ? would mind giving some tips away...

8)
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Shroomz~>
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Post by Shroomz~> »

I will share, but I need to discuss it with some of you guys (maybe off list) because I won't share techniques if others aren't sharing theirs.
Warp69
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Post by Warp69 »

I would also be interested
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Shroomz~>
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Post by Shroomz~> »

Maybe an sdk user only tool/module would be the way to go with this? To go down that line would require the module to be as close to perfect as possible, but it could maybe even be open to a certain extent. Any thoughts?
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HUROLURA
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Post by HUROLURA »

I would also be interested in this kind of trick. :D
But being still an SDK rookie, I surelly do not have any usefull information to share :(

Anyway, if anybody can help me in my quest to build up a phase distortion synth for Scope ...

CheerZ
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Shroomz~>
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Post by Shroomz~> »

Ok, well here's a preliminary tip .:- take a look at any WAV > array related device (or devices which contain them) & go from there.
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hifiboom
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Post by hifiboom »

now do you talk about the wav oscillator or a wav-2array converter.... that really converts a wav file into a .dsp file?
:P
it looks like easter time. we search the eggs....
:D
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Shroomz~>
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Post by Shroomz~> »

hifiboom wrote:now do you talk about the wav oscillator or a wav-2array converter.... that really converts a wav file into a .dsp file?
Well, if we had an sdk module/s that fills an array/s based on a 'dropped in WAV sample', then that would be a good starting point, wouldn't it?
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hifiboom
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Post by hifiboom »

absolutly that would be pretty cool!
tgstgs
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Post by tgstgs »

would say the probl. is not to fill an array with data whatever;
probl. is to fill it with data that makes sense in realtime!
for ex.
if blowing the audioIn into an array;
where to start where to stop recording?
without an editor for manual selection its sort of random

chaos vibes from vienna
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